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| # C# Coding Guidelines | |
| ## Coding Conventions | |
| As a general rule, our coding convention is to follow the style of the surrounding code. | |
| So if a file happens to differ in style from conventions defined here | |
| (e.g. private members are named `m_member` rather than `_member`), | |
| the existing style in that file takes precedence. | |
| When making changes, you may find some existing code goes against the conventions defined here. | |
| In such cases, please avoid reformatting any existing code when submitting a PR as it obscures the functional changes of the PR. | |
| A separate PR should be submitted for style-only changes. | |
| We also run the [.NET code formatter tool](https://github.com/dotnet/codeformatter) regularly to keep consistent formatting. | |
| ### Naming Conventions | |
| * Use meaningful, descriptive words for names. | |
| For method names, it's encouraged to use `VerbObject` pair such as **`LoadModule`**. | |
| * Use `_camelCase` to name internal and private fields and use `readonly` where possible. | |
| Prefix instance fields with `_`, static fields with `s_` and thread static fields with `t_`. | |
| When used on static fields, `readonly` should come after `static` (i.e. `static readonly` not `readonly static`). | |
| * Use `camelCase` to name non-constant local variables. | |
| * Use `PascalCase` to name constant local variables and fields. | |
| The only exception is for interop code where the constant should exactly match the name and value of the code you are calling via interop (e.g. `const int ERROR_SUCCESS = 0`). | |
| * Use `PascalCase` to name types and all other type members. | |
| ### Layout Conventions | |
| * Use four spaces of indentation (no tabs). | |
| * Avoid more than one blank empty line at any time. | |
| * Avoid trailing spaces at the end of a line. | |
| * Braces usually go on their own lines, | |
| with the exception of single line statements that are properly indented. | |
| * Namespace imports should be specified at the top of the file, | |
| outside of `namespace` declarations. | |
| * Fields should be specified at the top within type declarations. | |
| For those that serve as backing fields for properties, | |
| they should be specified next to the corresponding properties. | |
| * Preprocessor directives like `#if` and `#endif` should be placed at the beginning of a line, | |
| without any leading spaces. | |
| * File encoding should be `ASCII`. | |
| All `BOM` encodings should be avoided. | |
| Tests that need a `BOM` encoding file should generate the file on the fly. | |
| ### Member Conventions | |
| * Use of `this` is neither encouraged nor discouraged. | |
| * Use `nameof(<member-name>)` instead of `"<member-name>"` whenever possible and relevant. | |
| The motivation is to easily and more accurately find references. | |
| * Always specify the visibility, even if it's the default (i.e. `private string _foo` not `string _foo`). | |
| Visibility should be the first modifier (i.e. `public abstract` not `abstract public`). | |
| * Make members private where possible. | |
| Avoid declaring public members unless it's absolutely necessary. | |
| * Public members in a namespace that ends with `Internal`, | |
| for example `System.Management.Automation.Internal` are not considered a supported public API. | |
| Such members are necessarily public as implementation details in code shared between C# and PowerShell script, | |
| or must be available publicly by generated code. | |
| ### Commenting Conventions | |
| * Place the comment on a separate line, not at the end of a line of code. | |
| * Begin comment text with an uppercase letter. | |
| It's recommended to end comment text with a period but not required. | |
| * Add comments where the code is not trivial or could be confusing. | |
| * Add comments where a reviewer needs help to understand the code. | |
| * Update/remove existing comments when you are changing the corresponding code. | |
| * Make sure the added/updated comments are meaningful, accurate and easy to understand. | |
| ### Documentation comments | |
| * Create documentation using [XML documentation comments](https://learn.microsoft.com/dotnet/csharp/language-reference/xmldoc/) so that Visual Studio and other IDEs can use IntelliSense to show quick information about types or members. | |
| * Publicly visible types and their members must be documented. | |
| Internal and private members may use doc comments but it is not required. | |
| * Documentation text should be written using complete sentences ending with full stops. | |
| ## Performance Considerations | |
| PowerShell has a lot of performance sensitive code as well as a lot of inefficient code. | |
| We have some guidelines that we typically apply widely even in less important code because code and patterns are copied, | |
| and we want certain inefficient code to stay out of the performance critical code. | |
| Some general guidelines: | |
| * Avoid LINQ - it can create lots of avoidable garbage. | |
| Instead, iterate through a collection directly using `for` or `foreach` loop. | |
| * Between `for` and `foreach`, | |
| `for` is slightly preferred when you're uncertain if `foreach` allocates an iterator. | |
| * Avoid `params` arrays, prefer adding overloads with 1, 2, 3, and maybe more parameters. | |
| * Be aware of APIs such as `String.Split(params char[])` that do not provide overloads to avoid array allocation. | |
| When calling such APIs, reuse a static array when possible (e.g. `Utils.Separators.Colon`). | |
| * Avoid using string interpolations and overloads with implicit parameters such as `Culture` and `StringComparison`. | |
| Instead, use overloads with more explicit parameters such as `String.Format(IFormatProvider, String, Object[])` and `Equals(String, String, StringComparison)`. | |
| * Avoid unnecessary memory allocation in a loop. | |
| Move the memory allocation outside the loop if possible. | |
| * Avoid gratuitous exceptions as much as possible. | |
| Exception handling can be expensive due to cache misses and page faults when accessing the handling code and data. | |
| Finding and designing away exception-heavy code can result in a decent performance win. | |
| For example, you should stay away from things like using exceptions for control flow. | |
| * Avoid `if (obj is Example) { example = (Example)obj }` when casting an object to a type. | |
| Instead, use `var example = obj as Example` or the C# 7 syntax `if (obj is Example example) {...}` as appropriate. | |
| In this way you can avoid converting to the type twice. | |
| * Use generic collections instead of the non-generic ones such as `ArrayList` and `Hashtable` to avoid type casting and unnecessary boxing whenever possible. | |
| * Use collection constructor overloads that take an initial capacity for collection types that have them. | |
| Internally, `List<T>`, `Dictionary<TKey, TValue>`, | |
| and the other generic collections use one or more arrays to hold valid data. | |
| Whenever resizing is needed, | |
| one or more new arrays double the size of existing arrays are created and items from the existing arrays are copied. | |
| Setting an approximate initial capacity will reduce the number of resizing operations. | |
| * Use `dict.TryGetValue` instead of `dict.Contains` and `dict[..]` when retrieving value from a `Dictionary`. | |
| In this way you can avoid hashing the key twice. | |
| * It's OK to use the `+` operator to concatenate one-off short strings. | |
| But when dealing with strings in loops or large amounts of text, | |
| use a `StringBuilder` object. | |
| ## Security Considerations | |
| Security is an important aspect of PowerShell and we need to be very careful about changes that may introduce security risks, | |
| such as code injection caused by the lack of input validation, | |
| privilege escalation due to the misuse of impersonation, | |
| or data privacy breach with a plain text password. | |
| Reviewers of a PR should be sensitive to changes that may affect security. | |
| Some security related keywords may serve as good indicators, | |
| such as `password`, `crypto`, `encryption`, `decryption`, `certificate`, `authenticate`, `ssl/tls` and `protected data`. | |
| When facing a PR with such changes, | |
| the reviewers should request a designated security Subject Matter Expert (SME) to review the PR. | |
| Currently, [@PaulHigin](https://github.com/PaulHigin) and [@TravisEz13](https://github.com/TravisEz13) are our security SMEs. | |
| See [CODEOWNERS](../../.github/CODEOWNERS) for more information about the area experts. | |
| ## Best Practices | |
| * Avoid hard-coding anything unless it's absolutely necessary. | |
| * Avoid a method that is too long and complex. | |
| In such case, separate it to multiple methods or even a nested class as you see fit. | |
| * Use the `using` statement instead of `try/finally` if the only code in the `finally` block is to call the `Dispose` method. | |
| * Use of object initializers (e.g. `new Example { Name = "Name", ID = 1 }`) is encouraged for better readability, | |
| but not required. | |
| * Stick to the `DRY` principle -- Don't Repeat Yourself. | |
| * Wrap the commonly used code in methods, | |
| or even put it in a utility class if that makes sense, | |
| so that the same code can be reused (e.g. `StringToBase64Converter.Base64ToString(string)`). | |
| * Check if the code for the same purpose already exists in the code base before inventing your own wheel. | |
| * Avoid repeating literal strings in code. Instead, use `const` variable to hold the string. | |
| * Resource strings used for errors or UI should be put in resource files (`.resx`) so that they can be localized later. | |
| * Use of new C# language syntax is encouraged. | |
| But avoid refactoring any existing code using new language syntax when submitting a PR | |
| as it obscures the functional changes of the PR. | |
| A separate PR should be submitted for such refactoring without any functional changes. | |
| * Consider using the `Interlocked` class instead of the `lock` statement to atomically change simple states. The `Interlocked` class provides better performance for updates that must be atomic. | |
| * Here are some useful links for your reference: | |
| * [Framework Design Guidelines](https://learn.microsoft.com/dotnet/standard/design-guidelines/index) - Naming, Design and Usage guidelines including: | |
| * [Arrays](https://learn.microsoft.com/dotnet/standard/design-guidelines/arrays) | |
| * [Collections](https://learn.microsoft.com/dotnet/standard/design-guidelines/guidelines-for-collections) | |
| * [Exceptions](https://learn.microsoft.com/dotnet/standard/design-guidelines/exceptions) | |
| * [Best Practices for Developing World-Ready Applications](https://learn.microsoft.com/dotnet/core/extensions/best-practices-for-developing-world-ready-apps) - Unicode, Culture, Encoding and Localization. | |
| * [Best Practices for Exceptions](https://learn.microsoft.com/dotnet/standard/exceptions/best-practices-for-exceptions) | |
| * [Best Practices for Using Strings in .NET](https://learn.microsoft.com/dotnet/standard/base-types/best-practices-strings) | |
| * [Best Practices for Regular Expressions in .NET](https://learn.microsoft.com/dotnet/standard/base-types/best-practices) | |
| * [Serialization Guidelines](https://learn.microsoft.com/dotnet/standard/serialization/serialization-guidelines) | |
| * [Managed Threading Best Practices](https://learn.microsoft.com/dotnet/standard/threading/managed-threading-best-practices) | |
| ## Portable Code | |
| There are 3 primary preprocessor macros we use during builds: | |
| * `DEBUG` - guard code that should not be included in release builds | |
| * `CORECLR` - guard code that differs between Full CLR and CoreCLR | |
| * `UNIX` - guard code that is specific to Unix (Linux and macOS) | |
| Any other preprocessor defines found in the source are used for one-off custom builds, | |
| typically to help debug specific scenarios. | |
| Here are some general guidelines for writing portable code: | |
| * We are in the process of cleaning up Full CLR specific code (code enclosed in `!CORECLR`), | |
| so do not use `CORECLR` or `!CORECLR` in new code. | |
| PowerShell Core targets .NET Core only and all new changes should support .NET Core only. | |
| * The PowerShell code base started on Windows and depends on many Win32 APIs through P/Invoke. | |
| Going forward, we try to depend on .NET Core to handle platform differences, | |
| so avoid adding new P/Invoke calls where a suitable alternative exists in .NET Core. | |
| * Try to minimize the use of `#if UNIX`. | |
| When absolutely necessary, avoid duplicating more code than necessary, | |
| and instead prefer introducing helper functions to minimize the platform differences. | |
| * When adding platform dependent code (`Windows` vs. `UNIX`), prefer preprocessor directives over runtime checks. | |
| However, runtime checks are acceptable if it would greatly improve readability | |
| without causing performance concerns in performance-sensitive code. | |
| * We produce a single binary for all UNIX variants, | |
| so runtime checks are currently necessary for some of them (e.g. macOS vs. Linux). | |