Download MBench-T/samples/object/vobj_sample_125_c1006803/sample.json from studyOverflow/MBench-Data: direct link, hf CLI and curl.
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https://huggingface.co/datasets/studyOverflow/MBench-Data/resolve/main/MBench-T/samples/object/vobj_sample_125_c1006803/sample.json
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hf download hf://datasets/studyOverflow/MBench-Data/MBench-T/samples/object/vobj_sample_125_c1006803/sample.json
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curl -L -o sample.json https://huggingface.co/datasets/studyOverflow/MBench-Data/resolve/main/MBench-T/samples/object/vobj_sample_125_c1006803/sample.json
1.81 kB
| { | |
| "sample_id": "vobj_sample_125_c1006803", | |
| "subset": "object", | |
| "caption_segments": [ | |
| "A quiet rural scene reveals a stone cottage with a light-colored stone exterior, dark tiled roof, and dormer windows, surrounded by stone walls, hedges, and a garden under an overcast sky.", | |
| "The camera begins to pan right, keeping the stone cottage in view as it moves away from the original position, still showing the surrounding gate and garden.", | |
| "Continuing the pan right, the subject is now fully out of frame, leaving only the stone walls and hedges visible in the rural landscape.", | |
| "The camera starts to pan left, returning toward the original area, gradually bringing back elements of the rural setting and approaching the location of the cottage.", | |
| "As the camera completes its leftward pan, the stone cottage reappears clearly in view, with its light-colored stone exterior, dark tiled roof, and dormer windows once again visible, as the camera continues to pan left." | |
| ], | |
| "object_card": { | |
| "object_name": "stone cottage", | |
| "core_attributes": [ | |
| "light-colored stone exterior", | |
| "dark tiled roof", | |
| "dormer windows" | |
| ], | |
| "scene_context": [ | |
| "rural setting", | |
| "surrounded by stone walls and hedges", | |
| "overcast sky" | |
| ], | |
| "must_keep": [ | |
| "focus on the cottage structure", | |
| "include surrounding features like gate and garden" | |
| ], | |
| "must_avoid": [ | |
| "mentioning the colored overlay", | |
| "describing the mask as part of the object" | |
| ], | |
| "visibility_plan": { | |
| "seg1": "clear full view", | |
| "seg2": "still visible while camera starts moving away", | |
| "seg3": "fully out of frame", | |
| "seg4": "camera returns toward the original area", | |
| "seg5": "same object clearly visible again" | |
| } | |
| } | |
| } | |