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| from __future__ import annotations | |
| import contextlib | |
| import logging | |
| import random | |
| import socket | |
| import struct | |
| import threading | |
| import time | |
| import uuid | |
| from collections.abc import Iterable, Iterator, Mapping | |
| from types import TracebackType | |
| from typing import Any, Literal, overload | |
| from ..exceptions import ( | |
| ConcurrencyError, | |
| ConnectionClosed, | |
| ConnectionClosedOK, | |
| ProtocolError, | |
| ) | |
| from ..frames import DATA_OPCODES, CloseCode, Frame, Opcode | |
| from ..http11 import Request, Response | |
| from ..protocol import CLOSED, OPEN, Event, Protocol, State | |
| from ..typing import BytesLike, Data, DataLike, LoggerLike, Subprotocol | |
| from .messages import Assembler | |
| from .utils import Deadline | |
| __all__ = ["Connection"] | |
| class Connection: | |
| """ | |
| :mod:`threading` implementation of a WebSocket connection. | |
| :class:`Connection` provides APIs shared between WebSocket servers and | |
| clients. | |
| You shouldn't use it directly. Instead, use | |
| :class:`~websockets.sync.client.ClientConnection` or | |
| :class:`~websockets.sync.server.ServerConnection`. | |
| """ | |
| recv_bufsize = 65536 | |
| def __init__( | |
| self, | |
| socket: socket.socket, | |
| protocol: Protocol, | |
| *, | |
| ping_interval: float | None = 20, | |
| ping_timeout: float | None = 20, | |
| close_timeout: float | None = 10, | |
| max_queue: int | None | tuple[int | None, int | None] = 16, | |
| ) -> None: | |
| self.socket = socket | |
| self.protocol = protocol | |
| self.ping_interval = ping_interval | |
| self.ping_timeout = ping_timeout | |
| self.close_timeout = close_timeout | |
| if isinstance(max_queue, int) or max_queue is None: | |
| max_queue_high, max_queue_low = max_queue, None | |
| else: | |
| max_queue_high, max_queue_low = max_queue | |
| # Inject reference to this instance in the protocol's logger. | |
| self.protocol.logger = logging.LoggerAdapter( | |
| self.protocol.logger, | |
| {"websocket": self}, | |
| ) | |
| # Copy attributes from the protocol for convenience. | |
| self.id: uuid.UUID = self.protocol.id | |
| """Unique identifier of the connection. Useful in logs.""" | |
| self.logger: LoggerLike = self.protocol.logger | |
| """Logger for this connection.""" | |
| self.debug = self.protocol.debug | |
| # HTTP handshake request and response. | |
| self.request: Request | None = None | |
| """Opening handshake request.""" | |
| self.response: Response | None = None | |
| """Opening handshake response.""" | |
| # Mutex serializing interactions with the protocol. | |
| self.protocol_mutex = threading.Lock() | |
| # Lock stopping reads when the assembler buffer is full. | |
| self.recv_flow_control = threading.Lock() | |
| # Assembler turning frames into messages and serializing reads. | |
| self.recv_messages = Assembler( | |
| max_queue_high, | |
| max_queue_low, | |
| pause=self.recv_flow_control.acquire, | |
| resume=self.recv_flow_control.release, | |
| ) | |
| # Deadline for the closing handshake. | |
| self.close_deadline: Deadline | None = None | |
| # Whether we are busy sending a fragmented message. | |
| self.send_in_progress = False | |
| # Mapping of ping IDs to pong waiters, in chronological order. | |
| self.pending_pings: dict[bytes, tuple[threading.Event, float, bool]] = {} | |
| self.latency: float = 0.0 | |
| """ | |
| Latency of the connection, in seconds. | |
| Latency is defined as the round-trip time of the connection. It is | |
| measured by sending a Ping frame and waiting for a matching Pong frame. | |
| Before the first measurement, :attr:`latency` is ``0.0``. | |
| By default, websockets enables a :ref:`keepalive <keepalive>` mechanism | |
| that sends Ping frames automatically at regular intervals. You can also | |
| send Ping frames and measure latency with :meth:`ping`. | |
| """ | |
| # Thread that sends keepalive pings. None when ping_interval is None. | |
| self.keepalive_thread: threading.Thread | None = None | |
| # Exception raised while reading from the connection, to be chained to | |
| # ConnectionClosed in order to show why the TCP connection dropped. | |
| self.recv_exc: BaseException | None = None | |
| # Receiving events from the socket. This thread is marked as daemon to | |
| # allow creating a connection in a non-daemon thread and using it in a | |
| # daemon thread. This mustn't prevent the interpreter from exiting. | |
| self.recv_events_thread = threading.Thread( | |
| target=self.recv_events, | |
| daemon=True, | |
| ) | |
| # Start recv_events only after all attributes are initialized. | |
| self.recv_events_thread.start() | |
| # Public attributes | |
| def local_address(self) -> Any: | |
| """ | |
| Local address of the connection. | |
| For IPv4 connections, this is a ``(host, port)`` tuple. | |
| The format of the address depends on the address family. | |
| See :meth:`~socket.socket.getsockname`. | |
| """ | |
| return self.socket.getsockname() | |
| def remote_address(self) -> Any: | |
| """ | |
| Remote address of the connection. | |
| For IPv4 connections, this is a ``(host, port)`` tuple. | |
| The format of the address depends on the address family. | |
| See :meth:`~socket.socket.getpeername`. | |
| """ | |
| return self.socket.getpeername() | |
| def state(self) -> State: | |
| """ | |
| State of the WebSocket connection, defined in :rfc:`6455`. | |
| This attribute is provided for completeness. Typical applications | |
| shouldn't check its value. Instead, they should call :meth:`~recv` or | |
| :meth:`send` and handle :exc:`~websockets.exceptions.ConnectionClosed` | |
| exceptions. | |
| """ | |
| return self.protocol.state | |
| def subprotocol(self) -> Subprotocol | None: | |
| """ | |
| Subprotocol negotiated during the opening handshake. | |
| :obj:`None` if no subprotocol was negotiated. | |
| """ | |
| return self.protocol.subprotocol | |
| def close_code(self) -> int | None: | |
| """ | |
| State of the WebSocket connection, defined in :rfc:`6455`. | |
| This attribute is provided for completeness. Typical applications | |
| shouldn't check its value. Instead, they should inspect attributes | |
| of :exc:`~websockets.exceptions.ConnectionClosed` exceptions. | |
| """ | |
| return self.protocol.close_code | |
| def close_reason(self) -> str | None: | |
| """ | |
| State of the WebSocket connection, defined in :rfc:`6455`. | |
| This attribute is provided for completeness. Typical applications | |
| shouldn't check its value. Instead, they should inspect attributes | |
| of :exc:`~websockets.exceptions.ConnectionClosed` exceptions. | |
| """ | |
| return self.protocol.close_reason | |
| # Public methods | |
| def __enter__(self) -> Connection: | |
| return self | |
| def __exit__( | |
| self, | |
| exc_type: type[BaseException] | None, | |
| exc_value: BaseException | None, | |
| traceback: TracebackType | None, | |
| ) -> None: | |
| if exc_type is None: | |
| self.close() | |
| else: | |
| self.close(CloseCode.INTERNAL_ERROR) | |
| def __iter__(self) -> Iterator[Data]: | |
| """ | |
| Iterate on incoming messages. | |
| The iterator calls :meth:`recv` and yields messages in an infinite loop. | |
| It exits when the connection is closed normally. It raises a | |
| :exc:`~websockets.exceptions.ConnectionClosedError` exception after a | |
| protocol error or a network failure. | |
| """ | |
| try: | |
| while True: | |
| yield self.recv() | |
| except ConnectionClosedOK: | |
| return | |
| # This overload structure is required to avoid the error: | |
| # "parameter without a default follows parameter with a default" | |
| def recv(self, timeout: float | None, decode: Literal[True]) -> str: ... | |
| def recv(self, timeout: float | None, decode: Literal[False]) -> bytes: ... | |
| def recv(self, timeout: float | None = None, *, decode: Literal[True]) -> str: ... | |
| def recv( | |
| self, timeout: float | None = None, *, decode: Literal[False] | |
| ) -> bytes: ... | |
| def recv( | |
| self, timeout: float | None = None, decode: bool | None = None | |
| ) -> Data: ... | |
| def recv(self, timeout: float | None = None, decode: bool | None = None) -> Data: | |
| """ | |
| Receive the next message. | |
| When the connection is closed, :meth:`recv` raises | |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it raises | |
| :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal closure | |
| and :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol | |
| error or a network failure. This is how you detect the end of the | |
| message stream. | |
| If ``timeout`` is :obj:`None`, block until a message is received. If | |
| ``timeout`` is set, wait up to ``timeout`` seconds for a message to be | |
| received and return it, else raise :exc:`TimeoutError`. If ``timeout`` | |
| is ``0`` or negative, check if a message has been received already and | |
| return it, else raise :exc:`TimeoutError`. | |
| When the message is fragmented, :meth:`recv` waits until all fragments | |
| are received, reassembles them, and returns the whole message. | |
| Args: | |
| timeout: Timeout for receiving a message in seconds. | |
| decode: Set this flag to override the default behavior of returning | |
| :class:`str` or :class:`bytes`. See below for details. | |
| Returns: | |
| A string (:class:`str`) for a Text_ frame or a bytestring | |
| (:class:`bytes`) for a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| You may override this behavior with the ``decode`` argument: | |
| * Set ``decode=False`` to disable UTF-8 decoding of Text_ frames and | |
| return a bytestring (:class:`bytes`). This improves performance | |
| when decoding isn't needed, for example if the message contains | |
| JSON and you're using a JSON library that expects a bytestring. | |
| * Set ``decode=True`` to force UTF-8 decoding of Binary_ frames and | |
| return strings (:class:`str`). This may be useful for servers that | |
| send binary frames instead of text frames. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| ConcurrencyError: If two threads call :meth:`recv` or | |
| :meth:`recv_streaming` concurrently. | |
| """ | |
| try: | |
| return self.recv_messages.get(timeout, decode) | |
| except EOFError: | |
| pass | |
| # fallthrough | |
| except ConcurrencyError: | |
| raise ConcurrencyError( | |
| "cannot call recv while another thread " | |
| "is already running recv or recv_streaming" | |
| ) from None | |
| except UnicodeDecodeError as exc: | |
| with self.send_context(): | |
| self.protocol.fail( | |
| CloseCode.INVALID_DATA, | |
| f"{exc.reason} at position {exc.start}", | |
| ) | |
| # fallthrough | |
| # Wait for the protocol state to be CLOSED before accessing close_exc. | |
| self.recv_events_thread.join() | |
| raise self.protocol.close_exc from self.recv_exc | |
| def recv_streaming(self, decode: Literal[True]) -> Iterator[str]: ... | |
| def recv_streaming(self, decode: Literal[False]) -> Iterator[bytes]: ... | |
| def recv_streaming(self, decode: bool | None = None) -> Iterator[Data]: ... | |
| def recv_streaming(self, decode: bool | None = None) -> Iterator[Data]: | |
| """ | |
| Receive the next message frame by frame. | |
| This method is designed for receiving fragmented messages. It returns an | |
| iterator that yields each fragment as it is received. This iterator must | |
| be fully consumed. Else, future calls to :meth:`recv` or | |
| :meth:`recv_streaming` will raise | |
| :exc:`~websockets.exceptions.ConcurrencyError`, making the connection | |
| unusable. | |
| :meth:`recv_streaming` raises the same exceptions as :meth:`recv`. | |
| Args: | |
| decode: Set this flag to override the default behavior of returning | |
| :class:`str` or :class:`bytes`. See below for details. | |
| Returns: | |
| An iterator of strings (:class:`str`) for a Text_ frame or | |
| bytestrings (:class:`bytes`) for a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| You may override this behavior with the ``decode`` argument: | |
| * Set ``decode=False`` to disable UTF-8 decoding of Text_ frames and | |
| yield bytestrings (:class:`bytes`). This improves performance | |
| when decoding isn't needed. | |
| * Set ``decode=True`` to force UTF-8 decoding of Binary_ frames and | |
| yield strings (:class:`str`). This may be useful for servers that | |
| send binary frames instead of text frames. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| ConcurrencyError: If two threads call :meth:`recv` or | |
| :meth:`recv_streaming` concurrently. | |
| """ | |
| try: | |
| yield from self.recv_messages.get_iter(decode) | |
| return | |
| except EOFError: | |
| pass | |
| # fallthrough | |
| except ConcurrencyError: | |
| raise ConcurrencyError( | |
| "cannot call recv_streaming while another thread " | |
| "is already running recv or recv_streaming" | |
| ) from None | |
| except UnicodeDecodeError as exc: | |
| with self.send_context(): | |
| self.protocol.fail( | |
| CloseCode.INVALID_DATA, | |
| f"{exc.reason} at position {exc.start}", | |
| ) | |
| # fallthrough | |
| # Wait for the protocol state to be CLOSED before accessing close_exc. | |
| self.recv_events_thread.join() | |
| raise self.protocol.close_exc from self.recv_exc | |
| def send( | |
| self, | |
| message: DataLike | Iterable[DataLike], | |
| text: bool | None = None, | |
| ) -> None: | |
| """ | |
| Send a message. | |
| A string (:class:`str`) is sent as a Text_ frame. A bytestring or | |
| bytes-like object (:class:`bytes`, :class:`bytearray`, or | |
| :class:`memoryview`) is sent as a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| You may override this behavior with the ``text`` argument: | |
| * Set ``text=True`` to send an UTF-8 bytestring or bytes-like object | |
| (:class:`bytes`, :class:`bytearray`, or :class:`memoryview`) in a | |
| Text_ frame. This improves performance when the message is already | |
| UTF-8 encoded, for example if the message contains JSON and you're | |
| using a JSON library that produces a bytestring. | |
| * Set ``text=False`` to send a string (:class:`str`) in a Binary_ | |
| frame. This may be useful for servers that expect binary frames | |
| instead of text frames. | |
| :meth:`send` also accepts an iterable of strings, bytestrings, or | |
| bytes-like objects to enable fragmentation_. Each item is treated as a | |
| message fragment and sent in its own frame. All items must be of the | |
| same type, or else :meth:`send` will raise a :exc:`TypeError` and the | |
| connection will be closed. | |
| .. _fragmentation: https://datatracker.ietf.org/doc/html/rfc6455#section-5.4 | |
| :meth:`send` rejects dict-like objects because this is often an error. | |
| (If you really want to send the keys of a dict-like object as fragments, | |
| call its :meth:`~dict.keys` method and pass the result to :meth:`send`.) | |
| When the connection is closed, :meth:`send` raises | |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it | |
| raises :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal | |
| connection closure and | |
| :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol | |
| error or a network failure. | |
| Args: | |
| message: Message to send. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| ConcurrencyError: If the connection is sending a fragmented message. | |
| TypeError: If ``message`` doesn't have a supported type. | |
| """ | |
| # Unfragmented message -- this case must be handled first because | |
| # strings and bytes-like objects are iterable. | |
| if isinstance(message, str): | |
| with self.send_context(): | |
| if self.send_in_progress: | |
| raise ConcurrencyError( | |
| "cannot call send while another thread is already running send" | |
| ) | |
| if text is False: | |
| self.protocol.send_binary(message.encode()) | |
| else: | |
| self.protocol.send_text(message.encode()) | |
| elif isinstance(message, BytesLike): | |
| with self.send_context(): | |
| if self.send_in_progress: | |
| raise ConcurrencyError( | |
| "cannot call send while another thread is already running send" | |
| ) | |
| if text is True: | |
| self.protocol.send_text(message) | |
| else: | |
| self.protocol.send_binary(message) | |
| # Catch a common mistake -- passing a dict to send(). | |
| elif isinstance(message, Mapping): | |
| raise TypeError("data is a dict-like object") | |
| # Fragmented message -- regular iterator. | |
| elif isinstance(message, Iterable): | |
| chunks = iter(message) | |
| try: | |
| chunk = next(chunks) | |
| except StopIteration: | |
| return | |
| try: | |
| # First fragment. | |
| if isinstance(chunk, str): | |
| with self.send_context(): | |
| if self.send_in_progress: | |
| raise ConcurrencyError( | |
| "cannot call send while another thread " | |
| "is already running send" | |
| ) | |
| self.send_in_progress = True | |
| if text is False: | |
| self.protocol.send_binary(chunk.encode(), fin=False) | |
| else: | |
| self.protocol.send_text(chunk.encode(), fin=False) | |
| encode = True | |
| elif isinstance(chunk, BytesLike): | |
| with self.send_context(): | |
| if self.send_in_progress: | |
| raise ConcurrencyError( | |
| "cannot call send while another thread " | |
| "is already running send" | |
| ) | |
| self.send_in_progress = True | |
| if text is True: | |
| self.protocol.send_text(chunk, fin=False) | |
| else: | |
| self.protocol.send_binary(chunk, fin=False) | |
| encode = False | |
| else: | |
| raise TypeError("iterable must contain bytes or str") | |
| # Other fragments | |
| for chunk in chunks: | |
| if isinstance(chunk, str) and encode: | |
| with self.send_context(): | |
| assert self.send_in_progress | |
| self.protocol.send_continuation(chunk.encode(), fin=False) | |
| elif isinstance(chunk, BytesLike) and not encode: | |
| with self.send_context(): | |
| assert self.send_in_progress | |
| self.protocol.send_continuation(chunk, fin=False) | |
| else: | |
| raise TypeError("iterable must contain uniform types") | |
| # Final fragment. | |
| with self.send_context(): | |
| self.protocol.send_continuation(b"", fin=True) | |
| self.send_in_progress = False | |
| except ConcurrencyError: | |
| # We didn't start sending a fragmented message. | |
| # The connection is still usable. | |
| raise | |
| except Exception: | |
| # We're half-way through a fragmented message and we can't | |
| # complete it. This makes the connection unusable. | |
| with self.send_context(): | |
| self.protocol.fail( | |
| CloseCode.INTERNAL_ERROR, | |
| "error in fragmented message", | |
| ) | |
| raise | |
| else: | |
| raise TypeError("data must be str, bytes, or iterable") | |
| def close( | |
| self, | |
| code: CloseCode | int = CloseCode.NORMAL_CLOSURE, | |
| reason: str = "", | |
| ) -> None: | |
| """ | |
| Perform the closing handshake. | |
| :meth:`close` waits for the other end to complete the handshake and | |
| for the TCP connection to terminate. | |
| :meth:`close` is idempotent: it doesn't do anything once the | |
| connection is closed. | |
| Args: | |
| code: WebSocket close code. | |
| reason: WebSocket close reason. | |
| """ | |
| try: | |
| # The context manager takes care of waiting for the TCP connection | |
| # to terminate after calling a method that sends a close frame. | |
| with self.send_context(): | |
| if self.send_in_progress: | |
| self.protocol.fail( | |
| CloseCode.INTERNAL_ERROR, | |
| "close during fragmented message", | |
| ) | |
| else: | |
| self.protocol.send_close(code, reason) | |
| except ConnectionClosed: | |
| # Ignore ConnectionClosed exceptions raised from send_context(). | |
| # They mean that the connection is closed, which was the goal. | |
| pass | |
| def ping( | |
| self, | |
| data: DataLike | None = None, | |
| ack_on_close: bool = False, | |
| ) -> threading.Event: | |
| """ | |
| Send a Ping_. | |
| .. _Ping: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2 | |
| A ping may serve as a keepalive or as a check that the remote endpoint | |
| received all messages up to this point | |
| Args: | |
| data: Payload of the ping. A :class:`str` will be encoded to UTF-8. | |
| If ``data`` is :obj:`None`, the payload is four random bytes. | |
| ack_on_close: when this option is :obj:`True`, the event will also | |
| be set when the connection is closed. While this avoids getting | |
| stuck waiting for a pong that will never arrive, it requires | |
| checking that the state of the connection is still ``OPEN`` to | |
| confirm that a pong was received, rather than the connection | |
| being closed. | |
| Returns: | |
| An event that will be set when the corresponding pong is received. | |
| You can ignore it if you don't intend to wait. | |
| :: | |
| pong_received = ws.ping() | |
| # only if you want to wait for the corresponding pong | |
| pong_received.wait() | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| ConcurrencyError: If another ping was sent with the same data and | |
| the corresponding pong wasn't received yet. | |
| """ | |
| if isinstance(data, BytesLike): | |
| data = bytes(data) | |
| elif isinstance(data, str): | |
| data = data.encode() | |
| elif data is not None: | |
| raise TypeError("data must be str or bytes-like") | |
| with self.send_context(): | |
| # Protect against duplicates if a payload is explicitly set. | |
| if data in self.pending_pings: | |
| raise ConcurrencyError("already waiting for a pong with the same data") | |
| # Generate a unique random payload otherwise. | |
| while data is None or data in self.pending_pings: | |
| data = struct.pack("!I", random.getrandbits(32)) | |
| pong_received = threading.Event() | |
| ping_timestamp = time.monotonic() | |
| self.pending_pings[data] = (pong_received, ping_timestamp, ack_on_close) | |
| self.protocol.send_ping(data) | |
| return pong_received | |
| def pong(self, data: DataLike = b"") -> None: | |
| """ | |
| Send a Pong_. | |
| .. _Pong: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.3 | |
| An unsolicited pong may serve as a unidirectional heartbeat. | |
| Args: | |
| data: Payload of the pong. A :class:`str` will be encoded to UTF-8. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| """ | |
| if isinstance(data, BytesLike): | |
| data = bytes(data) | |
| elif isinstance(data, str): | |
| data = data.encode() | |
| else: | |
| raise TypeError("data must be str or bytes-like") | |
| with self.send_context(): | |
| self.protocol.send_pong(data) | |
| # Private methods | |
| def process_event(self, event: Event) -> None: | |
| """ | |
| Process one incoming event. | |
| This method is overridden in subclasses to handle the handshake. | |
| """ | |
| assert isinstance(event, Frame) | |
| if event.opcode in DATA_OPCODES: | |
| self.recv_messages.put(event) | |
| if event.opcode is Opcode.PONG: | |
| self.acknowledge_pings(bytes(event.data)) | |
| def acknowledge_pings(self, data: bytes) -> None: | |
| """ | |
| Acknowledge pings when receiving a pong. | |
| """ | |
| with self.protocol_mutex: | |
| # Ignore unsolicited pong. | |
| if data not in self.pending_pings: | |
| return | |
| pong_timestamp = time.monotonic() | |
| # Sending a pong for only the most recent ping is legal. | |
| # Acknowledge all previous pings too in that case. | |
| ping_id = None | |
| ping_ids = [] | |
| for ping_id, ( | |
| pong_received, | |
| ping_timestamp, | |
| _ack_on_close, | |
| ) in self.pending_pings.items(): | |
| ping_ids.append(ping_id) | |
| pong_received.set() | |
| if ping_id == data: | |
| self.latency = pong_timestamp - ping_timestamp | |
| break | |
| else: | |
| raise AssertionError("solicited pong not found in pings") | |
| # Remove acknowledged pings from self.pending_pings. | |
| for ping_id in ping_ids: | |
| del self.pending_pings[ping_id] | |
| def terminate_pending_pings(self) -> None: | |
| """ | |
| Acknowledge pending pings when the connection is closed. | |
| """ | |
| assert self.protocol_mutex.locked() | |
| assert self.protocol.state is CLOSED | |
| for pong_received, _ping_timestamp, ack_on_close in self.pending_pings.values(): | |
| if ack_on_close: | |
| pong_received.set() | |
| self.pending_pings.clear() | |
| def keepalive(self) -> None: | |
| """ | |
| Send a Ping frame and wait for a Pong frame at regular intervals. | |
| """ | |
| assert self.ping_interval is not None | |
| try: | |
| while True: | |
| # If self.ping_timeout > self.latency > self.ping_interval, | |
| # pings will be sent immediately after receiving pongs. | |
| # The period will be longer than self.ping_interval. | |
| self.recv_events_thread.join(self.ping_interval - self.latency) | |
| if not self.recv_events_thread.is_alive(): | |
| break | |
| try: | |
| pong_received = self.ping(ack_on_close=True) | |
| except ConnectionClosed: | |
| break | |
| if self.debug: | |
| self.logger.debug("% sent keepalive ping") | |
| if self.ping_timeout is not None: | |
| if pong_received.wait(self.ping_timeout): | |
| if self.debug: | |
| self.logger.debug("% received keepalive pong") | |
| else: | |
| if self.debug: | |
| self.logger.debug("- timed out waiting for keepalive pong") | |
| with self.send_context(): | |
| self.protocol.fail( | |
| CloseCode.INTERNAL_ERROR, | |
| "keepalive ping timeout", | |
| ) | |
| break | |
| except Exception: | |
| self.logger.error("keepalive ping failed", exc_info=True) | |
| def start_keepalive(self) -> None: | |
| """ | |
| Run :meth:`keepalive` in a thread, unless keepalive is disabled. | |
| """ | |
| if self.ping_interval is not None: | |
| # This thread is marked as daemon like self.recv_events_thread. | |
| self.keepalive_thread = threading.Thread( | |
| target=self.keepalive, | |
| daemon=True, | |
| ) | |
| self.keepalive_thread.start() | |
| def recv_events(self) -> None: | |
| """ | |
| Read incoming data from the socket and process events. | |
| Run this method in a thread as long as the connection is alive. | |
| ``recv_events()`` exits immediately when ``self.socket`` is closed. | |
| """ | |
| try: | |
| while True: | |
| try: | |
| # If the assembler buffer is full, block until it drains. | |
| with self.recv_flow_control: | |
| pass | |
| if self.close_deadline is not None: | |
| self.socket.settimeout(self.close_deadline.timeout()) | |
| data = self.socket.recv(self.recv_bufsize) | |
| except Exception as exc: | |
| if self.debug: | |
| self.logger.debug( | |
| "! error while receiving data", | |
| exc_info=True, | |
| ) | |
| # When the closing handshake is initiated by our side, | |
| # recv() may block until send_context() closes the socket. | |
| # In that case, send_context() already set recv_exc. | |
| # Calling set_recv_exc() avoids overwriting it. | |
| with self.protocol_mutex: | |
| self.set_recv_exc(exc) | |
| break | |
| if data == b"": | |
| break | |
| # Acquire the connection lock. | |
| with self.protocol_mutex: | |
| # Feed incoming data to the protocol. | |
| self.protocol.receive_data(data) | |
| # This isn't expected to raise an exception. | |
| events = self.protocol.events_received() | |
| # Write outgoing data to the socket. | |
| try: | |
| self.send_data() | |
| except Exception as exc: | |
| if self.debug: | |
| self.logger.debug( | |
| "! error while sending data", | |
| exc_info=True, | |
| ) | |
| # Similarly to the above, avoid overriding an exception | |
| # set by send_context(), in case of a race condition | |
| # i.e. send_context() closes the socket after recv() | |
| # returns above but before send_data() calls send(). | |
| self.set_recv_exc(exc) | |
| break | |
| # If needed, set the close deadline based on the close timeout. | |
| if self.protocol.close_expected(): | |
| if self.close_deadline is None: | |
| self.close_deadline = Deadline(self.close_timeout) | |
| # Unlock conn_mutex before processing events. Else, the | |
| # application can't send messages in response to events. | |
| # If self.send_data raised an exception, then events are lost. | |
| # Given that automatic responses write small amounts of data, | |
| # this should be uncommon, so we don't handle the edge case. | |
| for event in events: | |
| # This isn't expected to raise an exception. | |
| self.process_event(event) | |
| # Breaking out of the while True: ... loop means that we believe | |
| # that the socket doesn't work anymore. | |
| with self.protocol_mutex: | |
| # Feed the end of the data stream to the protocol. | |
| self.protocol.receive_eof() | |
| # This isn't expected to raise an exception. | |
| events = self.protocol.events_received() | |
| # There is no error handling because send_data() can only write | |
| # the end of the data stream and it handles errors by itself. | |
| self.send_data() | |
| # This code path is triggered when receiving an HTTP response | |
| # without a Content-Length header. This is the only case where | |
| # reading until EOF generates an event; all other events have | |
| # a known length. Ignore for coverage measurement because tests | |
| # are in test_client.py rather than test_connection.py. | |
| for event in events: # pragma: no cover | |
| # This isn't expected to raise an exception. | |
| self.process_event(event) | |
| except Exception as exc: | |
| # This branch should never run. It's a safety net in case of bugs. | |
| self.logger.error("unexpected internal error", exc_info=True) | |
| with self.protocol_mutex: | |
| self.set_recv_exc(exc) | |
| finally: | |
| # This isn't expected to raise an exception. | |
| self.close_socket() | |
| def send_context( | |
| self, | |
| *, | |
| expected_state: State = OPEN, # CONNECTING during the opening handshake | |
| ) -> Iterator[None]: | |
| """ | |
| Create a context for writing to the connection from user code. | |
| On entry, :meth:`send_context` acquires the connection lock and checks | |
| that the connection is open; on exit, it writes outgoing data to the | |
| socket and releases the connection lock:: | |
| with self.send_context(): | |
| self.protocol.send_text(message.encode()) | |
| When the connection isn't open on entry, when the connection is expected | |
| to close on exit, or when an unexpected error happens, terminating the | |
| connection, :meth:`send_context` waits until the connection is closed | |
| then raises :exc:`~websockets.exceptions.ConnectionClosed`. | |
| """ | |
| # Should we wait until the connection is closed? | |
| wait_for_close = False | |
| # Should we close the socket and raise ConnectionClosed? | |
| raise_close_exc = False | |
| # What exception should we chain ConnectionClosed to? | |
| original_exc: BaseException | None = None | |
| # Acquire the protocol lock. | |
| with self.protocol_mutex: | |
| if self.protocol.state is expected_state: | |
| # Let the caller interact with the protocol. | |
| try: | |
| yield | |
| except (ProtocolError, ConcurrencyError): | |
| # The protocol state wasn't changed. Exit immediately. | |
| raise | |
| except Exception as exc: | |
| self.logger.error("unexpected internal error", exc_info=True) | |
| # This branch should never run. It's a safety net in case of | |
| # bugs. Since we don't know what happened, we will close the | |
| # connection and raise the exception to the caller. | |
| wait_for_close = False | |
| raise_close_exc = True | |
| original_exc = exc | |
| else: | |
| # Check if the connection is expected to close soon. | |
| if self.protocol.close_expected(): | |
| wait_for_close = True | |
| # Set the close deadline based on the close timeout. | |
| # Since we tested earlier that protocol.state is OPEN | |
| # (or CONNECTING) and we didn't release protocol_mutex, | |
| # self.close_deadline is still None. | |
| assert self.close_deadline is None | |
| self.close_deadline = Deadline(self.close_timeout) | |
| # Write outgoing data to the socket. | |
| try: | |
| self.send_data() | |
| except Exception as exc: | |
| if self.debug: | |
| self.logger.debug( | |
| "! error while sending data", | |
| exc_info=True, | |
| ) | |
| # While the only expected exception here is OSError, | |
| # other exceptions would be treated identically. | |
| wait_for_close = False | |
| raise_close_exc = True | |
| original_exc = exc | |
| else: # self.protocol.state is not expected_state | |
| # Minor layering violation: we assume that the connection | |
| # will be closing soon if it isn't in the expected state. | |
| wait_for_close = True | |
| # Calculate close_deadline if it wasn't set yet. | |
| if self.close_deadline is None: | |
| self.close_deadline = Deadline(self.close_timeout) | |
| raise_close_exc = True | |
| # To avoid a deadlock, release the connection lock by exiting the | |
| # context manager before waiting for recv_events() to terminate. | |
| # If the connection is expected to close soon and the close timeout | |
| # elapses, close the socket to terminate the connection. | |
| if wait_for_close: | |
| # Thread.join() returns immediately if timeout is negative. | |
| assert self.close_deadline is not None | |
| timeout = self.close_deadline.timeout(raise_if_elapsed=False) | |
| self.recv_events_thread.join(timeout) | |
| if self.recv_events_thread.is_alive(): | |
| # There's no risk of overwriting another error because | |
| # original_exc is never set when wait_for_close is True. | |
| assert original_exc is None | |
| original_exc = TimeoutError("timed out while closing connection") | |
| # Set recv_exc before closing the socket in order to get | |
| # proper exception reporting. | |
| raise_close_exc = True | |
| with self.protocol_mutex: | |
| self.set_recv_exc(original_exc) | |
| # If an error occurred, close the socket to terminate the connection and | |
| # raise an exception. | |
| if raise_close_exc: | |
| self.close_socket() | |
| # Wait for the protocol state to be CLOSED before accessing close_exc. | |
| self.recv_events_thread.join() | |
| raise self.protocol.close_exc from original_exc | |
| def send_data(self) -> None: | |
| """ | |
| Send outgoing data. | |
| This method requires holding protocol_mutex. | |
| """ | |
| assert self.protocol_mutex.locked() | |
| for data in self.protocol.data_to_send(): | |
| if data: | |
| if self.close_deadline is not None: | |
| self.socket.settimeout(self.close_deadline.timeout()) | |
| self.socket.sendall(data) | |
| else: | |
| try: | |
| self.socket.shutdown(socket.SHUT_WR) | |
| except OSError: # socket already closed | |
| pass | |
| def set_recv_exc(self, exc: BaseException | None) -> None: | |
| """ | |
| Set recv_exc, if not set yet. | |
| This method requires holding protocol_mutex and must be called only from | |
| the thread running recv_events(). | |
| """ | |
| assert self.protocol_mutex.locked() | |
| if self.recv_exc is None: | |
| self.recv_exc = exc | |
| def close_socket(self) -> None: | |
| """ | |
| Shutdown and close socket. Close message assembler. | |
| Calling close_socket() guarantees that recv_events() terminates. Indeed, | |
| recv_events() may block only on socket.recv() or on recv_messages.put(). | |
| """ | |
| # shutdown() is required to interrupt recv() on Linux. | |
| try: | |
| self.socket.shutdown(socket.SHUT_RDWR) | |
| except OSError: # socket already closed | |
| pass | |
| self.socket.close() | |
| # Calling protocol.receive_eof() is safe because it's idempotent. | |
| # This guarantees that the protocol state becomes CLOSED. | |
| with self.protocol_mutex: | |
| self.protocol.receive_eof() | |
| assert self.protocol.state is CLOSED | |
| # Abort recv() with a ConnectionClosed exception. | |
| self.recv_messages.close() | |
| # Acknowledge pings sent with the ack_on_close option. | |
| self.terminate_pending_pings() | |