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| from __future__ import annotations | |
| import asyncio | |
| import codecs | |
| import collections | |
| import logging | |
| import random | |
| import ssl | |
| import struct | |
| import sys | |
| import time | |
| import traceback | |
| import uuid | |
| import warnings | |
| from collections.abc import AsyncIterable, AsyncIterator, Awaitable, Iterable, Mapping | |
| from typing import Any, Callable, Deque, cast | |
| from ..asyncio.compatibility import asyncio_timeout | |
| from ..datastructures import Headers | |
| from ..exceptions import ( | |
| ConnectionClosed, | |
| ConnectionClosedError, | |
| ConnectionClosedOK, | |
| InvalidState, | |
| PayloadTooBig, | |
| ProtocolError, | |
| ) | |
| from ..extensions import Extension | |
| from ..frames import ( | |
| OK_CLOSE_CODES, | |
| OP_BINARY, | |
| OP_CLOSE, | |
| OP_CONT, | |
| OP_PING, | |
| OP_PONG, | |
| OP_TEXT, | |
| Close, | |
| CloseCode, | |
| Opcode, | |
| ) | |
| from ..protocol import State | |
| from ..typing import BytesLike, Data, DataLike, LoggerLike, Subprotocol | |
| from .framing import Frame, prepare_ctrl, prepare_data | |
| __all__ = ["WebSocketCommonProtocol"] | |
| # In order to ensure consistency, the code always checks the current value of | |
| # WebSocketCommonProtocol.state before assigning a new value and never yields | |
| # between the check and the assignment. | |
| class WebSocketCommonProtocol(asyncio.Protocol): | |
| """ | |
| WebSocket connection. | |
| :class:`WebSocketCommonProtocol` provides APIs shared between WebSocket | |
| servers and clients. You shouldn't use it directly. Instead, use | |
| :class:`~websockets.legacy.client.WebSocketClientProtocol` or | |
| :class:`~websockets.legacy.server.WebSocketServerProtocol`. | |
| This documentation focuses on low-level details that aren't covered in the | |
| documentation of :class:`~websockets.legacy.client.WebSocketClientProtocol` | |
| and :class:`~websockets.legacy.server.WebSocketServerProtocol` for the sake | |
| of simplicity. | |
| Once the connection is open, a Ping_ frame is sent every ``ping_interval`` | |
| seconds. This serves as a keepalive. It helps keeping the connection open, | |
| especially in the presence of proxies with short timeouts on inactive | |
| connections. Set ``ping_interval`` to :obj:`None` to disable this behavior. | |
| .. _Ping: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2 | |
| If the corresponding Pong_ frame isn't received within ``ping_timeout`` | |
| seconds, the connection is considered unusable and is closed with code 1011. | |
| This ensures that the remote endpoint remains responsive. Set | |
| ``ping_timeout`` to :obj:`None` to disable this behavior. | |
| .. _Pong: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.3 | |
| See the discussion of :doc:`keepalive <../../topics/keepalive>` for details. | |
| The ``close_timeout`` parameter defines a maximum wait time for completing | |
| the closing handshake and terminating the TCP connection. For legacy | |
| reasons, :meth:`close` completes in at most ``5 * close_timeout`` seconds | |
| for clients and ``4 * close_timeout`` for servers. | |
| ``close_timeout`` is a parameter of the protocol because websockets usually | |
| calls :meth:`close` implicitly upon exit: | |
| * on the client side, when using :func:`~websockets.legacy.client.connect` | |
| as a context manager; | |
| * on the server side, when the connection handler terminates. | |
| To apply a timeout to any other API, wrap it in :func:`~asyncio.timeout` or | |
| :func:`~asyncio.wait_for`. | |
| The ``max_size`` parameter enforces the maximum size for incoming messages | |
| in bytes. The default value is 1 MiB. If a larger message is received, | |
| :meth:`recv` will raise :exc:`~websockets.exceptions.ConnectionClosedError` | |
| and the connection will be closed with code 1009. | |
| The ``max_queue`` parameter sets the maximum length of the queue that | |
| holds incoming messages. The default value is ``32``. Messages are added | |
| to an in-memory queue when they're received; then :meth:`recv` pops from | |
| that queue. In order to prevent excessive memory consumption when | |
| messages are received faster than they can be processed, the queue must | |
| be bounded. If the queue fills up, the protocol stops processing incoming | |
| data until :meth:`recv` is called. In this situation, various receive | |
| buffers (at least in :mod:`asyncio` and in the OS) will fill up, then the | |
| TCP receive window will shrink, slowing down transmission to avoid packet | |
| loss. | |
| Since Python can use up to 4 bytes of memory to represent a single | |
| character, each connection may use up to ``4 * max_size * max_queue`` | |
| bytes of memory to store incoming messages. By default, this is 128 MiB. | |
| You may want to lower the limits, depending on your application's | |
| requirements. | |
| The ``read_limit`` argument sets the high-water limit of the buffer for | |
| incoming bytes. The low-water limit is half the high-water limit. The | |
| default value is 64 KiB, half of asyncio's default (based on the current | |
| implementation of :class:`~asyncio.StreamReader`). | |
| The ``write_limit`` argument sets the high-water limit of the buffer for | |
| outgoing bytes. The low-water limit is a quarter of the high-water limit. | |
| The default value is 64 KiB, equal to asyncio's default (based on the | |
| current implementation of ``FlowControlMixin``). | |
| See the discussion of :doc:`memory usage <../../topics/memory>` for details. | |
| Args: | |
| logger: Logger for this server. | |
| It defaults to ``logging.getLogger("websockets.protocol")``. | |
| See the :doc:`logging guide <../../topics/logging>` for details. | |
| ping_interval: Interval between keepalive pings in seconds. | |
| :obj:`None` disables keepalive. | |
| ping_timeout: Timeout for keepalive pings in seconds. | |
| :obj:`None` disables timeouts. | |
| close_timeout: Timeout for closing the connection in seconds. | |
| For legacy reasons, the actual timeout is 4 or 5 times larger. | |
| max_size: Maximum size of incoming messages in bytes. | |
| :obj:`None` disables the limit. | |
| max_queue: Maximum number of incoming messages in receive buffer. | |
| :obj:`None` disables the limit. | |
| read_limit: High-water mark of read buffer in bytes. | |
| write_limit: High-water mark of write buffer in bytes. | |
| """ | |
| # There are only two differences between the client-side and server-side | |
| # behavior: masking the payload and closing the underlying TCP connection. | |
| # Set is_client = True/False and side = "client"/"server" to pick a side. | |
| is_client: bool | |
| side: str = "undefined" | |
| def __init__( | |
| self, | |
| *, | |
| logger: LoggerLike | None = None, | |
| ping_interval: float | None = 20, | |
| ping_timeout: float | None = 20, | |
| close_timeout: float | None = None, | |
| max_size: int | None = 2**20, | |
| max_queue: int | None = 2**5, | |
| read_limit: int = 2**16, | |
| write_limit: int = 2**16, | |
| # The following arguments are kept only for backwards compatibility. | |
| host: str | None = None, | |
| port: int | None = None, | |
| secure: bool | None = None, | |
| legacy_recv: bool = False, | |
| loop: asyncio.AbstractEventLoop | None = None, | |
| timeout: float | None = None, | |
| ) -> None: | |
| if legacy_recv: # pragma: no cover | |
| warnings.warn("legacy_recv is deprecated", DeprecationWarning) | |
| # Backwards compatibility: close_timeout used to be called timeout. | |
| if timeout is None: | |
| timeout = 10 | |
| else: | |
| warnings.warn("rename timeout to close_timeout", DeprecationWarning) | |
| # If both are specified, timeout is ignored. | |
| if close_timeout is None: | |
| close_timeout = timeout | |
| # Backwards compatibility: the loop parameter used to be supported. | |
| if loop is None: | |
| loop = asyncio.get_event_loop() | |
| else: | |
| warnings.warn("remove loop argument", DeprecationWarning) | |
| self.ping_interval = ping_interval | |
| self.ping_timeout = ping_timeout | |
| self.close_timeout = close_timeout | |
| self.max_size = max_size | |
| self.max_queue = max_queue | |
| self.read_limit = read_limit | |
| self.write_limit = write_limit | |
| # Unique identifier. For logs. | |
| self.id: uuid.UUID = uuid.uuid4() | |
| """Unique identifier of the connection. Useful in logs.""" | |
| # Logger or LoggerAdapter for this connection. | |
| if logger is None: | |
| logger = logging.getLogger("websockets.protocol") | |
| self.logger: LoggerLike = logging.LoggerAdapter(logger, {"websocket": self}) | |
| """Logger for this connection.""" | |
| # Track if DEBUG is enabled. Shortcut logging calls if it isn't. | |
| self.debug = logger.isEnabledFor(logging.DEBUG) | |
| self.loop = loop | |
| self._host = host | |
| self._port = port | |
| self._secure = secure | |
| self.legacy_recv = legacy_recv | |
| # Configure read buffer limits. The high-water limit is defined by | |
| # ``self.read_limit``. The ``limit`` argument controls the line length | |
| # limit and half the buffer limit of :class:`~asyncio.StreamReader`. | |
| # That's why it must be set to half of ``self.read_limit``. | |
| self.reader = asyncio.StreamReader(limit=read_limit // 2, loop=loop) | |
| # Copied from asyncio.FlowControlMixin | |
| self._paused = False | |
| self._drain_waiter: asyncio.Future[None] | None = None | |
| # This class implements the data transfer and closing handshake, which | |
| # are shared between the client-side and the server-side. | |
| # Subclasses implement the opening handshake and, on success, execute | |
| # :meth:`connection_open` to change the state to OPEN. | |
| self.state = State.CONNECTING | |
| if self.debug: | |
| self.logger.debug("= connection is CONNECTING") | |
| # HTTP protocol parameters. | |
| self.path: str | |
| """Path of the opening handshake request.""" | |
| self.request_headers: Headers | |
| """Opening handshake request headers.""" | |
| self.response_headers: Headers | |
| """Opening handshake response headers.""" | |
| # WebSocket protocol parameters. | |
| self.extensions: list[Extension] = [] | |
| self.subprotocol: Subprotocol | None = None | |
| """Subprotocol, if one was negotiated.""" | |
| # Close code and reason, set when a close frame is sent or received. | |
| self.close_rcvd: Close | None = None | |
| self.close_sent: Close | None = None | |
| self.close_rcvd_then_sent: bool | None = None | |
| # Completed when the connection state becomes CLOSED. Translates the | |
| # :meth:`connection_lost` callback to a :class:`~asyncio.Future` | |
| # that can be awaited. (Other :class:`~asyncio.Protocol` callbacks are | |
| # translated by ``self.stream_reader``). | |
| self.connection_lost_waiter: asyncio.Future[None] = loop.create_future() | |
| # Queue of received messages. | |
| self.messages: Deque[Data] = collections.deque() | |
| self._pop_message_waiter: asyncio.Future[None] | None = None | |
| self._put_message_waiter: asyncio.Future[None] | None = None | |
| # Protect sending fragmented messages. | |
| self._fragmented_message_waiter: asyncio.Future[None] | None = None | |
| # Mapping of ping IDs to pong waiters, in chronological order. | |
| self.pings: dict[bytes, tuple[asyncio.Future[float], float]] = {} | |
| self.latency: float = 0 | |
| """ | |
| Latency of the connection, in seconds. | |
| Latency is defined as the round-trip time of the connection. It is | |
| measured by sending a Ping frame and waiting for a matching Pong frame. | |
| Before the first measurement, :attr:`latency` is ``0``. | |
| By default, websockets enables a :ref:`keepalive <keepalive>` mechanism | |
| that sends Ping frames automatically at regular intervals. You can also | |
| send Ping frames and measure latency with :meth:`ping`. | |
| """ | |
| # Task running the data transfer. | |
| self.transfer_data_task: asyncio.Task[None] | |
| # Exception that occurred during data transfer, if any. | |
| self.transfer_data_exc: BaseException | None = None | |
| # Task sending keepalive pings. | |
| self.keepalive_ping_task: asyncio.Task[None] | |
| # Task closing the TCP connection. | |
| self.close_connection_task: asyncio.Task[None] | |
| # Copied from asyncio.FlowControlMixin | |
| async def _drain_helper(self) -> None: # pragma: no cover | |
| if self.connection_lost_waiter.done(): | |
| raise ConnectionResetError("Connection lost") | |
| if not self._paused: | |
| return | |
| waiter = self._drain_waiter | |
| assert waiter is None or waiter.cancelled() | |
| waiter = self.loop.create_future() | |
| self._drain_waiter = waiter | |
| await waiter | |
| # Copied from asyncio.StreamWriter | |
| async def _drain(self) -> None: # pragma: no cover | |
| if self.reader is not None: | |
| exc = self.reader.exception() | |
| if exc is not None: | |
| raise exc | |
| if self.transport is not None: | |
| if self.transport.is_closing(): | |
| # Yield to the event loop so connection_lost() may be | |
| # called. Without this, _drain_helper() would return | |
| # immediately, and code that calls | |
| # write(...); yield from drain() | |
| # in a loop would never call connection_lost(), so it | |
| # would not see an error when the socket is closed. | |
| await asyncio.sleep(0) | |
| await self._drain_helper() | |
| def connection_open(self) -> None: | |
| """ | |
| Callback when the WebSocket opening handshake completes. | |
| Enter the OPEN state and start the data transfer phase. | |
| """ | |
| # 4.1. The WebSocket Connection is Established. | |
| assert self.state is State.CONNECTING | |
| self.state = State.OPEN | |
| if self.debug: | |
| self.logger.debug("= connection is OPEN") | |
| # Start the task that receives incoming WebSocket messages. | |
| self.transfer_data_task = self.loop.create_task(self.transfer_data()) | |
| # Start the task that sends pings at regular intervals. | |
| self.keepalive_ping_task = self.loop.create_task(self.keepalive_ping()) | |
| # Start the task that eventually closes the TCP connection. | |
| self.close_connection_task = self.loop.create_task(self.close_connection()) | |
| def host(self) -> str | None: | |
| alternative = "remote_address" if self.is_client else "local_address" | |
| warnings.warn(f"use {alternative}[0] instead of host", DeprecationWarning) | |
| return self._host | |
| def port(self) -> int | None: | |
| alternative = "remote_address" if self.is_client else "local_address" | |
| warnings.warn(f"use {alternative}[1] instead of port", DeprecationWarning) | |
| return self._port | |
| def secure(self) -> bool | None: | |
| warnings.warn("don't use secure", DeprecationWarning) | |
| return self._secure | |
| # Public API | |
| def local_address(self) -> Any: | |
| """ | |
| Local address of the connection. | |
| For IPv4 connections, this is a ``(host, port)`` tuple. | |
| The format of the address depends on the address family; | |
| see :meth:`~socket.socket.getsockname`. | |
| :obj:`None` if the TCP connection isn't established yet. | |
| """ | |
| try: | |
| transport = self.transport | |
| except AttributeError: | |
| return None | |
| else: | |
| return transport.get_extra_info("sockname") | |
| def remote_address(self) -> Any: | |
| """ | |
| Remote address of the connection. | |
| For IPv4 connections, this is a ``(host, port)`` tuple. | |
| The format of the address depends on the address family; | |
| see :meth:`~socket.socket.getpeername`. | |
| :obj:`None` if the TCP connection isn't established yet. | |
| """ | |
| try: | |
| transport = self.transport | |
| except AttributeError: | |
| return None | |
| else: | |
| return transport.get_extra_info("peername") | |
| def open(self) -> bool: | |
| """ | |
| :obj:`True` when the connection is open; :obj:`False` otherwise. | |
| This attribute may be used to detect disconnections. However, this | |
| approach is discouraged per the EAFP_ principle. Instead, you should | |
| handle :exc:`~websockets.exceptions.ConnectionClosed` exceptions. | |
| .. _EAFP: https://docs.python.org/3/glossary.html#term-eafp | |
| """ | |
| return self.state is State.OPEN and not self.transfer_data_task.done() | |
| def closed(self) -> bool: | |
| """ | |
| :obj:`True` when the connection is closed; :obj:`False` otherwise. | |
| Be aware that both :attr:`open` and :attr:`closed` are :obj:`False` | |
| during the opening and closing sequences. | |
| """ | |
| return self.state is State.CLOSED | |
| def close_code(self) -> int | None: | |
| """ | |
| WebSocket close code, defined in `section 7.1.5 of RFC 6455`_. | |
| .. _section 7.1.5 of RFC 6455: | |
| https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5 | |
| :obj:`None` if the connection isn't closed yet. | |
| """ | |
| if self.state is not State.CLOSED: | |
| return None | |
| elif self.close_rcvd is None: | |
| return CloseCode.ABNORMAL_CLOSURE | |
| else: | |
| return self.close_rcvd.code | |
| def close_reason(self) -> str | None: | |
| """ | |
| WebSocket close reason, defined in `section 7.1.6 of RFC 6455`_. | |
| .. _section 7.1.6 of RFC 6455: | |
| https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6 | |
| :obj:`None` if the connection isn't closed yet. | |
| """ | |
| if self.state is not State.CLOSED: | |
| return None | |
| elif self.close_rcvd is None: | |
| return "" | |
| else: | |
| return self.close_rcvd.reason | |
| async def __aiter__(self) -> AsyncIterator[Data]: | |
| """ | |
| Iterate on incoming messages. | |
| The iterator exits normally when the connection is closed with the close | |
| code 1000 (OK) or 1001 (going away) or without a close code. | |
| It raises a :exc:`~websockets.exceptions.ConnectionClosedError` | |
| exception when the connection is closed with any other code. | |
| """ | |
| try: | |
| while True: | |
| yield await self.recv() | |
| except ConnectionClosedOK: | |
| return | |
| async def recv(self) -> Data: | |
| """ | |
| Receive the next message. | |
| When the connection is closed, :meth:`recv` raises | |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it raises | |
| :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal | |
| connection closure and | |
| :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol | |
| error or a network failure. This is how you detect the end of the | |
| message stream. | |
| Canceling :meth:`recv` is safe. There's no risk of losing the next | |
| message. The next invocation of :meth:`recv` will return it. | |
| This makes it possible to enforce a timeout by wrapping :meth:`recv` in | |
| :func:`~asyncio.timeout` or :func:`~asyncio.wait_for`. | |
| Returns: | |
| A string (:class:`str`) for a Text_ frame. A bytestring | |
| (:class:`bytes`) for a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| RuntimeError: If two coroutines call :meth:`recv` concurrently. | |
| """ | |
| if self._pop_message_waiter is not None: | |
| raise RuntimeError( | |
| "cannot call recv while another coroutine " | |
| "is already waiting for the next message" | |
| ) | |
| # Don't await self.ensure_open() here: | |
| # - messages could be available in the queue even if the connection | |
| # is closed; | |
| # - messages could be received before the closing frame even if the | |
| # connection is closing. | |
| # Wait until there's a message in the queue (if necessary) or the | |
| # connection is closed. | |
| while len(self.messages) <= 0: | |
| pop_message_waiter: asyncio.Future[None] = self.loop.create_future() | |
| self._pop_message_waiter = pop_message_waiter | |
| try: | |
| # If asyncio.wait() is canceled, it doesn't cancel | |
| # pop_message_waiter and self.transfer_data_task. | |
| await asyncio.wait( | |
| [pop_message_waiter, self.transfer_data_task], | |
| return_when=asyncio.FIRST_COMPLETED, | |
| ) | |
| finally: | |
| self._pop_message_waiter = None | |
| # If asyncio.wait(...) exited because self.transfer_data_task | |
| # completed before receiving a new message, raise a suitable | |
| # exception (or return None if legacy_recv is enabled). | |
| if not pop_message_waiter.done(): | |
| if self.legacy_recv: | |
| return None # type: ignore | |
| else: | |
| # Wait until the connection is closed to raise | |
| # ConnectionClosed with the correct code and reason. | |
| await self.ensure_open() | |
| # Pop a message from the queue. | |
| message = self.messages.popleft() | |
| # Notify transfer_data(). | |
| if self._put_message_waiter is not None: | |
| self._put_message_waiter.set_result(None) | |
| self._put_message_waiter = None | |
| return message | |
| async def send( | |
| self, | |
| message: DataLike | Iterable[DataLike] | AsyncIterable[DataLike], | |
| ) -> None: | |
| """ | |
| Send a message. | |
| A string (:class:`str`) is sent as a Text_ frame. A bytestring or | |
| bytes-like object (:class:`bytes`, :class:`bytearray`, or | |
| :class:`memoryview`) is sent as a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| :meth:`send` also accepts an iterable or an asynchronous iterable of | |
| strings, bytestrings, or bytes-like objects to enable fragmentation_. | |
| Each item is treated as a message fragment and sent in its own frame. | |
| All items must be of the same type, or else :meth:`send` will raise a | |
| :exc:`TypeError` and the connection will be closed. | |
| .. _fragmentation: https://datatracker.ietf.org/doc/html/rfc6455#section-5.4 | |
| :meth:`send` rejects dict-like objects because this is often an error. | |
| (If you want to send the keys of a dict-like object as fragments, call | |
| its :meth:`~dict.keys` method and pass the result to :meth:`send`.) | |
| Canceling :meth:`send` is discouraged. Instead, you should close the | |
| connection with :meth:`close`. Indeed, there are only two situations | |
| where :meth:`send` may yield control to the event loop and then get | |
| canceled; in both cases, :meth:`close` has the same effect and is | |
| more clear: | |
| 1. The write buffer is full. If you don't want to wait until enough | |
| data is sent, your only alternative is to close the connection. | |
| :meth:`close` will likely time out then abort the TCP connection. | |
| 2. ``message`` is an asynchronous iterator that yields control. | |
| Stopping in the middle of a fragmented message will cause a | |
| protocol error and the connection will be closed. | |
| When the connection is closed, :meth:`send` raises | |
| :exc:`~websockets.exceptions.ConnectionClosed`. Specifically, it | |
| raises :exc:`~websockets.exceptions.ConnectionClosedOK` after a normal | |
| connection closure and | |
| :exc:`~websockets.exceptions.ConnectionClosedError` after a protocol | |
| error or a network failure. | |
| Args: | |
| message: Message to send. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| TypeError: If ``message`` doesn't have a supported type. | |
| """ | |
| await self.ensure_open() | |
| # While sending a fragmented message, prevent sending other messages | |
| # until all fragments are sent. | |
| while self._fragmented_message_waiter is not None: | |
| await asyncio.shield(self._fragmented_message_waiter) | |
| # Unfragmented message -- this case must be handled first because | |
| # strings and bytes-like objects are iterable. | |
| if isinstance(message, (str, bytes, bytearray, memoryview)): | |
| opcode, data = prepare_data(message) | |
| await self.write_frame(True, opcode, data) | |
| # Catch a common mistake -- passing a dict to send(). | |
| elif isinstance(message, Mapping): | |
| raise TypeError("data is a dict-like object") | |
| # Fragmented message -- regular iterator. | |
| elif isinstance(message, Iterable): | |
| iter_message = iter(message) | |
| try: | |
| fragment = next(iter_message) | |
| except StopIteration: | |
| return | |
| opcode, data = prepare_data(fragment) | |
| self._fragmented_message_waiter = self.loop.create_future() | |
| try: | |
| # First fragment. | |
| await self.write_frame(False, opcode, data) | |
| # Other fragments. | |
| for fragment in iter_message: | |
| confirm_opcode, data = prepare_data(fragment) | |
| if confirm_opcode != opcode: | |
| raise TypeError("data contains inconsistent types") | |
| await self.write_frame(False, OP_CONT, data) | |
| # Final fragment. | |
| await self.write_frame(True, OP_CONT, b"") | |
| except (Exception, asyncio.CancelledError): | |
| # We're half-way through a fragmented message and we can't | |
| # complete it. This makes the connection unusable. | |
| self.fail_connection(CloseCode.INTERNAL_ERROR) | |
| raise | |
| finally: | |
| self._fragmented_message_waiter.set_result(None) | |
| self._fragmented_message_waiter = None | |
| # Fragmented message -- asynchronous iterator | |
| elif isinstance(message, AsyncIterable): | |
| # Implement aiter_message = aiter(message) without aiter | |
| # Work around https://github.com/python/mypy/issues/5738 | |
| aiter_message = cast( | |
| Callable[[AsyncIterable[DataLike]], AsyncIterator[DataLike]], | |
| type(message).__aiter__, | |
| )(message) | |
| try: | |
| # Implement fragment = anext(aiter_message) without anext | |
| # Work around https://github.com/python/mypy/issues/5738 | |
| fragment = await cast( | |
| Callable[[AsyncIterator[DataLike]], Awaitable[DataLike]], | |
| type(aiter_message).__anext__, | |
| )(aiter_message) | |
| except StopAsyncIteration: | |
| return | |
| opcode, data = prepare_data(fragment) | |
| self._fragmented_message_waiter = self.loop.create_future() | |
| try: | |
| # First fragment. | |
| await self.write_frame(False, opcode, data) | |
| # Other fragments. | |
| async for fragment in aiter_message: | |
| confirm_opcode, data = prepare_data(fragment) | |
| if confirm_opcode != opcode: | |
| raise TypeError("data contains inconsistent types") | |
| await self.write_frame(False, OP_CONT, data) | |
| # Final fragment. | |
| await self.write_frame(True, OP_CONT, b"") | |
| except (Exception, asyncio.CancelledError): | |
| # We're half-way through a fragmented message and we can't | |
| # complete it. This makes the connection unusable. | |
| self.fail_connection(CloseCode.INTERNAL_ERROR) | |
| raise | |
| finally: | |
| self._fragmented_message_waiter.set_result(None) | |
| self._fragmented_message_waiter = None | |
| else: | |
| raise TypeError("data must be str, bytes-like, or iterable") | |
| async def close( | |
| self, | |
| code: int = CloseCode.NORMAL_CLOSURE, | |
| reason: str = "", | |
| ) -> None: | |
| """ | |
| Perform the closing handshake. | |
| :meth:`close` waits for the other end to complete the handshake and | |
| for the TCP connection to terminate. As a consequence, there's no need | |
| to await :meth:`wait_closed` after :meth:`close`. | |
| :meth:`close` is idempotent: it doesn't do anything once the | |
| connection is closed. | |
| Wrapping :func:`close` in :func:`~asyncio.create_task` is safe, given | |
| that errors during connection termination aren't particularly useful. | |
| Canceling :meth:`close` is discouraged. If it takes too long, you can | |
| set a shorter ``close_timeout``. If you don't want to wait, let the | |
| Python process exit, then the OS will take care of closing the TCP | |
| connection. | |
| Args: | |
| code: WebSocket close code. | |
| reason: WebSocket close reason. | |
| """ | |
| try: | |
| async with asyncio_timeout(self.close_timeout): | |
| await self.write_close_frame(Close(code, reason)) | |
| except asyncio.TimeoutError: | |
| # If the close frame cannot be sent because the send buffers | |
| # are full, the closing handshake won't complete anyway. | |
| # Fail the connection to shut down faster. | |
| self.fail_connection() | |
| # If no close frame is received within the timeout, asyncio_timeout() | |
| # cancels the data transfer task and raises TimeoutError. | |
| # If close() is called multiple times concurrently and one of these | |
| # calls hits the timeout, the data transfer task will be canceled. | |
| # Other calls will receive a CancelledError here. | |
| try: | |
| # If close() is canceled during the wait, self.transfer_data_task | |
| # is canceled before the timeout elapses. | |
| async with asyncio_timeout(self.close_timeout): | |
| await self.transfer_data_task | |
| except (asyncio.TimeoutError, asyncio.CancelledError): | |
| pass | |
| # Wait for the close connection task to close the TCP connection. | |
| await asyncio.shield(self.close_connection_task) | |
| async def wait_closed(self) -> None: | |
| """ | |
| Wait until the connection is closed. | |
| This coroutine is identical to the :attr:`closed` attribute, except it | |
| can be awaited. | |
| This can make it easier to detect connection termination, regardless | |
| of its cause, in tasks that interact with the WebSocket connection. | |
| """ | |
| await asyncio.shield(self.connection_lost_waiter) | |
| async def ping(self, data: DataLike | None = None) -> Awaitable[float]: | |
| """ | |
| Send a Ping_. | |
| .. _Ping: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2 | |
| A ping may serve as a keepalive, as a check that the remote endpoint | |
| received all messages up to this point, or to measure :attr:`latency`. | |
| Canceling :meth:`ping` is discouraged. If :meth:`ping` doesn't return | |
| immediately, it means the write buffer is full. If you don't want to | |
| wait, you should close the connection. | |
| Canceling the :class:`~asyncio.Future` returned by :meth:`ping` has no | |
| effect. | |
| Args: | |
| data: Payload of the ping. A string will be encoded to UTF-8. | |
| If ``data`` is :obj:`None`, the payload is four random bytes. | |
| Returns: | |
| A future that will be completed when the corresponding pong is | |
| received. You can ignore it if you don't intend to wait. The result | |
| of the future is the latency of the connection in seconds. | |
| :: | |
| pong_waiter = await ws.ping() | |
| # only if you want to wait for the corresponding pong | |
| latency = await pong_waiter | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| RuntimeError: If another ping was sent with the same data and | |
| the corresponding pong wasn't received yet. | |
| """ | |
| await self.ensure_open() | |
| if data is not None: | |
| data = prepare_ctrl(data) | |
| # Protect against duplicates if a payload is explicitly set. | |
| if data in self.pings: | |
| raise RuntimeError("already waiting for a pong with the same data") | |
| # Generate a unique random payload otherwise. | |
| while data is None or data in self.pings: | |
| data = struct.pack("!I", random.getrandbits(32)) | |
| pong_waiter = self.loop.create_future() | |
| # Resolution of time.monotonic() may be too low on Windows. | |
| ping_timestamp = time.perf_counter() | |
| self.pings[data] = (pong_waiter, ping_timestamp) | |
| await self.write_frame(True, OP_PING, data) | |
| return asyncio.shield(pong_waiter) | |
| async def pong(self, data: DataLike = b"") -> None: | |
| """ | |
| Send a Pong_. | |
| .. _Pong: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.3 | |
| An unsolicited pong may serve as a unidirectional heartbeat. | |
| Canceling :meth:`pong` is discouraged. If :meth:`pong` doesn't return | |
| immediately, it means the write buffer is full. If you don't want to | |
| wait, you should close the connection. | |
| Args: | |
| data: Payload of the pong. A string will be encoded to UTF-8. | |
| Raises: | |
| ConnectionClosed: When the connection is closed. | |
| """ | |
| await self.ensure_open() | |
| data = prepare_ctrl(data) | |
| await self.write_frame(True, OP_PONG, data) | |
| # Private methods - no guarantees. | |
| def connection_closed_exc(self) -> ConnectionClosed: | |
| exc: ConnectionClosed | |
| if ( | |
| self.close_rcvd is not None | |
| and self.close_rcvd.code in OK_CLOSE_CODES | |
| and self.close_sent is not None | |
| and self.close_sent.code in OK_CLOSE_CODES | |
| ): | |
| exc = ConnectionClosedOK( | |
| self.close_rcvd, | |
| self.close_sent, | |
| self.close_rcvd_then_sent, | |
| ) | |
| else: | |
| exc = ConnectionClosedError( | |
| self.close_rcvd, | |
| self.close_sent, | |
| self.close_rcvd_then_sent, | |
| ) | |
| # Chain to the exception that terminated data transfer, if any. | |
| exc.__cause__ = self.transfer_data_exc | |
| return exc | |
| async def ensure_open(self) -> None: | |
| """ | |
| Check that the WebSocket connection is open. | |
| Raise :exc:`~websockets.exceptions.ConnectionClosed` if it isn't. | |
| """ | |
| # Handle cases from most common to least common for performance. | |
| if self.state is State.OPEN: | |
| # If self.transfer_data_task exited without a closing handshake, | |
| # self.close_connection_task may be closing the connection, going | |
| # straight from OPEN to CLOSED. | |
| if self.transfer_data_task.done(): | |
| await asyncio.shield(self.close_connection_task) | |
| raise self.connection_closed_exc() | |
| else: | |
| return | |
| if self.state is State.CLOSED: | |
| raise self.connection_closed_exc() | |
| if self.state is State.CLOSING: | |
| # If we started the closing handshake, wait for its completion to | |
| # get the proper close code and reason. self.close_connection_task | |
| # will complete within 4 or 5 * close_timeout after close(). The | |
| # CLOSING state also occurs when failing the connection. In that | |
| # case self.close_connection_task will complete even faster. | |
| await asyncio.shield(self.close_connection_task) | |
| raise self.connection_closed_exc() | |
| # Control may only reach this point in buggy third-party subclasses. | |
| assert self.state is State.CONNECTING | |
| raise InvalidState("WebSocket connection isn't established yet") | |
| async def transfer_data(self) -> None: | |
| """ | |
| Read incoming messages and put them in a queue. | |
| This coroutine runs in a task until the closing handshake is started. | |
| """ | |
| try: | |
| while True: | |
| message = await self.read_message() | |
| # Exit the loop when receiving a close frame. | |
| if message is None: | |
| break | |
| # Wait until there's room in the queue (if necessary). | |
| if self.max_queue is not None: | |
| while len(self.messages) >= self.max_queue: | |
| self._put_message_waiter = self.loop.create_future() | |
| try: | |
| await asyncio.shield(self._put_message_waiter) | |
| finally: | |
| self._put_message_waiter = None | |
| # Put the message in the queue. | |
| self.messages.append(message) | |
| # Notify recv(). | |
| if self._pop_message_waiter is not None: | |
| self._pop_message_waiter.set_result(None) | |
| self._pop_message_waiter = None | |
| except asyncio.CancelledError as exc: | |
| self.transfer_data_exc = exc | |
| # If fail_connection() cancels this task, avoid logging the error | |
| # twice and failing the connection again. | |
| raise | |
| except ProtocolError as exc: | |
| self.transfer_data_exc = exc | |
| self.fail_connection(CloseCode.PROTOCOL_ERROR) | |
| except (ConnectionError, TimeoutError, EOFError, ssl.SSLError) as exc: | |
| # Reading data with self.reader.readexactly may raise: | |
| # - most subclasses of ConnectionError if the TCP connection | |
| # breaks, is reset, or is aborted; | |
| # - TimeoutError if the TCP connection times out; | |
| # - IncompleteReadError, a subclass of EOFError, if fewer | |
| # bytes are available than requested; | |
| # - ssl.SSLError if the other side infringes the TLS protocol. | |
| self.transfer_data_exc = exc | |
| self.fail_connection(CloseCode.ABNORMAL_CLOSURE) | |
| except UnicodeDecodeError as exc: | |
| self.transfer_data_exc = exc | |
| self.fail_connection(CloseCode.INVALID_DATA) | |
| except PayloadTooBig as exc: | |
| self.transfer_data_exc = exc | |
| self.fail_connection(CloseCode.MESSAGE_TOO_BIG) | |
| except Exception as exc: | |
| # This shouldn't happen often because exceptions expected under | |
| # regular circumstances are handled above. If it does, consider | |
| # catching and handling more exceptions. | |
| self.logger.error("data transfer failed", exc_info=True) | |
| self.transfer_data_exc = exc | |
| self.fail_connection(CloseCode.INTERNAL_ERROR) | |
| async def read_message(self) -> Data | None: | |
| """ | |
| Read a single message from the connection. | |
| Re-assemble data frames if the message is fragmented. | |
| Return :obj:`None` when the closing handshake is started. | |
| """ | |
| frame = await self.read_data_frame(max_size=self.max_size) | |
| # A close frame was received. | |
| if frame is None: | |
| return None | |
| if frame.opcode == OP_TEXT: | |
| text = True | |
| elif frame.opcode == OP_BINARY: | |
| text = False | |
| else: # frame.opcode == OP_CONT | |
| raise ProtocolError("unexpected opcode") | |
| # Shortcut for the common case - no fragmentation | |
| if frame.fin: | |
| if isinstance(frame.data, memoryview): | |
| raise AssertionError("only compressed outgoing frames use memoryview") | |
| return frame.data.decode() if text else bytes(frame.data) | |
| # 5.4. Fragmentation | |
| fragments: list[DataLike] = [] | |
| max_size = self.max_size | |
| if text: | |
| decoder_factory = codecs.getincrementaldecoder("utf-8") | |
| decoder = decoder_factory(errors="strict") | |
| if max_size is None: | |
| def append(frame: Frame) -> None: | |
| nonlocal fragments | |
| fragments.append(decoder.decode(frame.data, frame.fin)) | |
| else: | |
| def append(frame: Frame) -> None: | |
| nonlocal fragments, max_size | |
| fragments.append(decoder.decode(frame.data, frame.fin)) | |
| assert isinstance(max_size, int) | |
| max_size -= len(frame.data) | |
| else: | |
| if max_size is None: | |
| def append(frame: Frame) -> None: | |
| nonlocal fragments | |
| fragments.append(frame.data) | |
| else: | |
| def append(frame: Frame) -> None: | |
| nonlocal fragments, max_size | |
| fragments.append(frame.data) | |
| assert isinstance(max_size, int) | |
| max_size -= len(frame.data) | |
| append(frame) | |
| while not frame.fin: | |
| frame = await self.read_data_frame(max_size=max_size) | |
| if frame is None: | |
| raise ProtocolError("incomplete fragmented message") | |
| if frame.opcode != OP_CONT: | |
| raise ProtocolError("unexpected opcode") | |
| append(frame) | |
| return ("" if text else b"").join(fragments) | |
| async def read_data_frame(self, max_size: int | None) -> Frame | None: | |
| """ | |
| Read a single data frame from the connection. | |
| Process control frames received before the next data frame. | |
| Return :obj:`None` if a close frame is encountered before any data frame. | |
| """ | |
| # 6.2. Receiving Data | |
| while True: | |
| frame = await self.read_frame(max_size) | |
| # 5.5. Control Frames | |
| if frame.opcode == OP_CLOSE: | |
| # 7.1.5. The WebSocket Connection Close Code | |
| # 7.1.6. The WebSocket Connection Close Reason | |
| self.close_rcvd = Close.parse(frame.data) | |
| if self.close_sent is not None: | |
| self.close_rcvd_then_sent = False | |
| try: | |
| # Echo the original data instead of re-serializing it with | |
| # Close.serialize() because that fails when the close frame | |
| # is empty and Close.parse() synthesizes a 1005 close code. | |
| await self.write_close_frame(self.close_rcvd, frame.data) | |
| except ConnectionClosed: | |
| # Connection closed before we could echo the close frame. | |
| pass | |
| return None | |
| elif frame.opcode == OP_PING: | |
| # Answer pings, unless connection is CLOSING. | |
| if self.state is State.OPEN: | |
| try: | |
| await self.pong(frame.data) | |
| except ConnectionClosed: | |
| # Connection closed while draining write buffer. | |
| pass | |
| elif frame.opcode == OP_PONG: | |
| if frame.data in self.pings: | |
| pong_timestamp = time.perf_counter() | |
| # Sending a pong for only the most recent ping is legal. | |
| # Acknowledge all previous pings too in that case. | |
| ping_id = None | |
| ping_ids = [] | |
| for ping_id, (pong_waiter, ping_timestamp) in self.pings.items(): | |
| ping_ids.append(ping_id) | |
| if not pong_waiter.done(): | |
| pong_waiter.set_result(pong_timestamp - ping_timestamp) | |
| if ping_id == frame.data: | |
| self.latency = pong_timestamp - ping_timestamp | |
| break | |
| else: | |
| raise AssertionError("solicited pong not found in pings") | |
| # Remove acknowledged pings from self.pings. | |
| for ping_id in ping_ids: | |
| del self.pings[ping_id] | |
| # 5.6. Data Frames | |
| else: | |
| return frame | |
| async def read_frame(self, max_size: int | None) -> Frame: | |
| """ | |
| Read a single frame from the connection. | |
| """ | |
| frame = await Frame.read( | |
| self.reader.readexactly, | |
| mask=not self.is_client, | |
| max_size=max_size, | |
| extensions=self.extensions, | |
| ) | |
| if self.debug: | |
| self.logger.debug("< %s", frame) | |
| return frame | |
| def write_frame_sync(self, fin: bool, opcode: int, data: BytesLike) -> None: | |
| frame = Frame(fin, Opcode(opcode), data) | |
| if self.debug: | |
| self.logger.debug("> %s", frame) | |
| frame.write( | |
| self.transport.write, | |
| mask=self.is_client, | |
| extensions=self.extensions, | |
| ) | |
| async def drain(self) -> None: | |
| try: | |
| # Handle flow control automatically. | |
| await self._drain() | |
| except ConnectionError: | |
| # Terminate the connection if the socket died. | |
| self.fail_connection() | |
| # Wait until the connection is closed to raise ConnectionClosed | |
| # with the correct code and reason. | |
| await self.ensure_open() | |
| async def write_frame( | |
| self, fin: bool, opcode: int, data: BytesLike, *, _state: int = State.OPEN | |
| ) -> None: | |
| # Defensive assertion for protocol compliance. | |
| if self.state is not _state: # pragma: no cover | |
| raise InvalidState( | |
| f"Cannot write to a WebSocket in the {self.state.name} state" | |
| ) | |
| self.write_frame_sync(fin, opcode, data) | |
| await self.drain() | |
| async def write_close_frame( | |
| self, close: Close, data: BytesLike | None = None | |
| ) -> None: | |
| """ | |
| Write a close frame if and only if the connection state is OPEN. | |
| This dedicated coroutine must be used for writing close frames to | |
| ensure that at most one close frame is sent on a given connection. | |
| """ | |
| # Test and set the connection state before sending the close frame to | |
| # avoid sending two frames in case of concurrent calls. | |
| if self.state is State.OPEN: | |
| # 7.1.3. The WebSocket Closing Handshake is Started | |
| self.state = State.CLOSING | |
| if self.debug: | |
| self.logger.debug("= connection is CLOSING") | |
| self.close_sent = close | |
| if self.close_rcvd is not None: | |
| self.close_rcvd_then_sent = True | |
| if data is None: | |
| data = close.serialize() | |
| # 7.1.2. Start the WebSocket Closing Handshake | |
| await self.write_frame(True, OP_CLOSE, data, _state=State.CLOSING) | |
| async def keepalive_ping(self) -> None: | |
| """ | |
| Send a Ping frame and wait for a Pong frame at regular intervals. | |
| This coroutine exits when the connection terminates and one of the | |
| following happens: | |
| - :meth:`ping` raises :exc:`ConnectionClosed`, or | |
| - :meth:`close_connection` cancels :attr:`keepalive_ping_task`. | |
| """ | |
| if self.ping_interval is None: | |
| return | |
| try: | |
| while True: | |
| await asyncio.sleep(self.ping_interval) | |
| if self.debug: | |
| self.logger.debug("% sending keepalive ping") | |
| pong_waiter = await self.ping() | |
| if self.ping_timeout is not None: | |
| try: | |
| async with asyncio_timeout(self.ping_timeout): | |
| # Raises CancelledError if the connection is closed, | |
| # when close_connection() cancels keepalive_ping(). | |
| # Raises ConnectionClosed if the connection is lost, | |
| # when connection_lost() calls abort_pings(). | |
| await pong_waiter | |
| if self.debug: | |
| self.logger.debug("% received keepalive pong") | |
| except asyncio.TimeoutError: | |
| if self.debug: | |
| self.logger.debug("- timed out waiting for keepalive pong") | |
| self.fail_connection( | |
| CloseCode.INTERNAL_ERROR, | |
| "keepalive ping timeout", | |
| ) | |
| break | |
| except ConnectionClosed: | |
| pass | |
| except Exception: | |
| self.logger.error("keepalive ping failed", exc_info=True) | |
| async def close_connection(self) -> None: | |
| """ | |
| 7.1.1. Close the WebSocket Connection | |
| When the opening handshake succeeds, :meth:`connection_open` starts | |
| this coroutine in a task. It waits for the data transfer phase to | |
| complete then it closes the TCP connection cleanly. | |
| When the opening handshake fails, :meth:`fail_connection` does the | |
| same. There's no data transfer phase in that case. | |
| """ | |
| try: | |
| # Wait for the data transfer phase to complete. | |
| if hasattr(self, "transfer_data_task"): | |
| try: | |
| await self.transfer_data_task | |
| except asyncio.CancelledError: | |
| pass | |
| # Cancel the keepalive ping task. | |
| if hasattr(self, "keepalive_ping_task"): | |
| self.keepalive_ping_task.cancel() | |
| # A client should wait for a TCP close from the server. | |
| if self.is_client and hasattr(self, "transfer_data_task"): | |
| if await self.wait_for_connection_lost(): | |
| return | |
| if self.debug: | |
| self.logger.debug("- timed out waiting for TCP close") | |
| # Half-close the TCP connection if possible (when there's no TLS). | |
| if self.transport.can_write_eof(): | |
| if self.debug: | |
| self.logger.debug("x half-closing TCP connection") | |
| # write_eof() doesn't document which exceptions it raises. | |
| # "[Errno 107] Transport endpoint is not connected" happens | |
| # but it isn't completely clear under which circumstances. | |
| # uvloop can raise RuntimeError here. | |
| try: | |
| self.transport.write_eof() | |
| except (OSError, RuntimeError): # pragma: no cover | |
| pass | |
| if await self.wait_for_connection_lost(): | |
| return | |
| if self.debug: | |
| self.logger.debug("- timed out waiting for TCP close") | |
| finally: | |
| # The try/finally ensures that the transport never remains open, | |
| # even if this coroutine is canceled (for example). | |
| await self.close_transport() | |
| async def close_transport(self) -> None: | |
| """ | |
| Close the TCP connection. | |
| """ | |
| # If connection_lost() was called, the TCP connection is closed. | |
| # However, if TLS is enabled, the transport still needs closing. | |
| # Else asyncio complains: ResourceWarning: unclosed transport. | |
| if self.connection_lost_waiter.done() and self.transport.is_closing(): | |
| return | |
| # Close the TCP connection. Buffers are flushed asynchronously. | |
| if self.debug: | |
| self.logger.debug("x closing TCP connection") | |
| self.transport.close() | |
| if await self.wait_for_connection_lost(): | |
| return | |
| if self.debug: | |
| self.logger.debug("- timed out waiting for TCP close") | |
| # Abort the TCP connection. Buffers are discarded. | |
| if self.debug: | |
| self.logger.debug("x aborting TCP connection") | |
| self.transport.abort() | |
| # connection_lost() is called quickly after aborting. | |
| await self.wait_for_connection_lost() | |
| async def wait_for_connection_lost(self) -> bool: | |
| """ | |
| Wait until the TCP connection is closed or ``self.close_timeout`` elapses. | |
| Return :obj:`True` if the connection is closed and :obj:`False` | |
| otherwise. | |
| """ | |
| if not self.connection_lost_waiter.done(): | |
| try: | |
| async with asyncio_timeout(self.close_timeout): | |
| await asyncio.shield(self.connection_lost_waiter) | |
| except asyncio.TimeoutError: | |
| pass | |
| # Re-check self.connection_lost_waiter.done() synchronously because | |
| # connection_lost() could run between the moment the timeout occurs | |
| # and the moment this coroutine resumes running. | |
| return self.connection_lost_waiter.done() | |
| def fail_connection( | |
| self, | |
| code: int = CloseCode.ABNORMAL_CLOSURE, | |
| reason: str = "", | |
| ) -> None: | |
| """ | |
| 7.1.7. Fail the WebSocket Connection | |
| This requires: | |
| 1. Stopping all processing of incoming data, which means canceling | |
| :attr:`transfer_data_task`. The close code will be 1006 unless a | |
| close frame was received earlier. | |
| 2. Sending a close frame with an appropriate code if the opening | |
| handshake succeeded and the other side is likely to process it. | |
| 3. Closing the connection. :meth:`close_connection` takes care of | |
| this once :attr:`transfer_data_task` exits after being canceled. | |
| (The specification describes these steps in the opposite order.) | |
| """ | |
| if self.debug: | |
| self.logger.debug("! failing connection with code %d", code) | |
| # Cancel transfer_data_task if the opening handshake succeeded. | |
| # cancel() is idempotent and ignored if the task is done already. | |
| if hasattr(self, "transfer_data_task"): | |
| self.transfer_data_task.cancel() | |
| # Send a close frame when the state is OPEN (a close frame was already | |
| # sent if it's CLOSING), except when failing the connection because of | |
| # an error reading from or writing to the network. | |
| # Don't send a close frame if the connection is broken. | |
| if code != CloseCode.ABNORMAL_CLOSURE and self.state is State.OPEN: | |
| close = Close(code, reason) | |
| # Write the close frame without draining the write buffer. | |
| # Keeping fail_connection() synchronous guarantees it can't | |
| # get stuck and simplifies the implementation of the callers. | |
| # Not drainig the write buffer is acceptable in this context. | |
| # This duplicates a few lines of code from write_close_frame(). | |
| self.state = State.CLOSING | |
| if self.debug: | |
| self.logger.debug("= connection is CLOSING") | |
| # If self.close_rcvd was set, the connection state would be | |
| # CLOSING. Therefore self.close_rcvd isn't set and we don't | |
| # have to set self.close_rcvd_then_sent. | |
| assert self.close_rcvd is None | |
| self.close_sent = close | |
| self.write_frame_sync(True, OP_CLOSE, close.serialize()) | |
| # Start close_connection_task if the opening handshake didn't succeed. | |
| if not hasattr(self, "close_connection_task"): | |
| self.close_connection_task = self.loop.create_task(self.close_connection()) | |
| def abort_pings(self) -> None: | |
| """ | |
| Raise ConnectionClosed in pending keepalive pings. | |
| They'll never receive a pong once the connection is closed. | |
| """ | |
| assert self.state is State.CLOSED | |
| exc = self.connection_closed_exc() | |
| for pong_waiter, _ping_timestamp in self.pings.values(): | |
| pong_waiter.set_exception(exc) | |
| # If the exception is never retrieved, it will be logged when ping | |
| # is garbage-collected. This is confusing for users. | |
| # Given that ping is done (with an exception), canceling it does | |
| # nothing, but it prevents logging the exception. | |
| pong_waiter.cancel() | |
| # asyncio.Protocol methods | |
| def connection_made(self, transport: asyncio.BaseTransport) -> None: | |
| """ | |
| Configure write buffer limits. | |
| The high-water limit is defined by ``self.write_limit``. | |
| The low-water limit currently defaults to ``self.write_limit // 4`` in | |
| :meth:`~asyncio.WriteTransport.set_write_buffer_limits`, which should | |
| be all right for reasonable use cases of this library. | |
| This is the earliest point where we can get hold of the transport, | |
| which means it's the best point for configuring it. | |
| """ | |
| transport = cast(asyncio.Transport, transport) | |
| transport.set_write_buffer_limits(self.write_limit) | |
| self.transport = transport | |
| # Copied from asyncio.StreamReaderProtocol | |
| self.reader.set_transport(transport) | |
| def connection_lost(self, exc: Exception | None) -> None: | |
| """ | |
| 7.1.4. The WebSocket Connection is Closed. | |
| """ | |
| self.state = State.CLOSED | |
| if self.debug: | |
| self.logger.debug("= connection is CLOSED") | |
| self.abort_pings() | |
| # If self.connection_lost_waiter isn't pending, that's a bug, because: | |
| # - it's set only here in connection_lost() which is called only once; | |
| # - it must never be canceled. | |
| self.connection_lost_waiter.set_result(None) | |
| if True: # pragma: no cover | |
| # Copied from asyncio.StreamReaderProtocol | |
| if self.reader is not None: | |
| if exc is None: | |
| self.reader.feed_eof() | |
| else: | |
| self.reader.set_exception(exc) | |
| # Copied from asyncio.FlowControlMixin | |
| # Wake up the writer if currently paused. | |
| if not self._paused: | |
| return | |
| waiter = self._drain_waiter | |
| if waiter is None: | |
| return | |
| self._drain_waiter = None | |
| if waiter.done(): | |
| return | |
| if exc is None: | |
| waiter.set_result(None) | |
| else: | |
| waiter.set_exception(exc) | |
| def pause_writing(self) -> None: # pragma: no cover | |
| assert not self._paused | |
| self._paused = True | |
| def resume_writing(self) -> None: # pragma: no cover | |
| assert self._paused | |
| self._paused = False | |
| waiter = self._drain_waiter | |
| if waiter is not None: | |
| self._drain_waiter = None | |
| if not waiter.done(): | |
| waiter.set_result(None) | |
| def data_received(self, data: bytes) -> None: | |
| self.reader.feed_data(data) | |
| def eof_received(self) -> None: | |
| """ | |
| Close the transport after receiving EOF. | |
| The WebSocket protocol has its own closing handshake: endpoints close | |
| the TCP or TLS connection after sending and receiving a close frame. | |
| As a consequence, they never need to write after receiving EOF, so | |
| there's no reason to keep the transport open by returning :obj:`True`. | |
| Besides, that doesn't work on TLS connections. | |
| """ | |
| self.reader.feed_eof() | |
| # broadcast() is defined in the protocol module even though it's primarily | |
| # used by servers and documented in the server module because it works with | |
| # client connections too and because it's easier to test together with the | |
| # WebSocketCommonProtocol class. | |
| def broadcast( | |
| websockets: Iterable[WebSocketCommonProtocol], | |
| message: DataLike, | |
| raise_exceptions: bool = False, | |
| ) -> None: | |
| """ | |
| Broadcast a message to several WebSocket connections. | |
| A string (:class:`str`) is sent as a Text_ frame. A bytestring or bytes-like | |
| object (:class:`bytes`, :class:`bytearray`, or :class:`memoryview`) is sent | |
| as a Binary_ frame. | |
| .. _Text: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| .. _Binary: https://datatracker.ietf.org/doc/html/rfc6455#section-5.6 | |
| :func:`broadcast` pushes the message synchronously to all connections even | |
| if their write buffers are overflowing. There's no backpressure. | |
| If you broadcast messages faster than a connection can handle them, messages | |
| will pile up in its write buffer until the connection times out. Keep | |
| ``ping_interval`` and ``ping_timeout`` low to prevent excessive memory usage | |
| from slow connections. | |
| Unlike :meth:`~websockets.legacy.protocol.WebSocketCommonProtocol.send`, | |
| :func:`broadcast` doesn't support sending fragmented messages. Indeed, | |
| fragmentation is useful for sending large messages without buffering them in | |
| memory, while :func:`broadcast` buffers one copy per connection as fast as | |
| possible. | |
| :func:`broadcast` skips connections that aren't open in order to avoid | |
| errors on connections where the closing handshake is in progress. | |
| :func:`broadcast` ignores failures to write the message on some connections. | |
| It continues writing to other connections. On Python 3.11 and above, you may | |
| set ``raise_exceptions`` to :obj:`True` to record failures and raise all | |
| exceptions in a :pep:`654` :exc:`ExceptionGroup`. | |
| While :func:`broadcast` makes more sense for servers, it works identically | |
| with clients, if you have a use case for opening connections to many servers | |
| and broadcasting a message to them. | |
| Args: | |
| websockets: WebSocket connections to which the message will be sent. | |
| message: Message to send. | |
| raise_exceptions: Whether to raise an exception in case of failures. | |
| Raises: | |
| TypeError: If ``message`` doesn't have a supported type. | |
| """ | |
| if not isinstance(message, (str, bytes, bytearray, memoryview)): | |
| raise TypeError("data must be str or bytes-like") | |
| if raise_exceptions: | |
| if sys.version_info[:2] < (3, 11): # pragma: no cover | |
| raise ValueError("raise_exceptions requires at least Python 3.11") | |
| exceptions = [] | |
| opcode, data = prepare_data(message) | |
| for websocket in websockets: | |
| if websocket.state is not State.OPEN: | |
| continue | |
| if websocket._fragmented_message_waiter is not None: | |
| if raise_exceptions: | |
| exception = RuntimeError("sending a fragmented message") | |
| exceptions.append(exception) | |
| else: | |
| websocket.logger.warning( | |
| "skipped broadcast: sending a fragmented message", | |
| ) | |
| continue | |
| try: | |
| websocket.write_frame_sync(True, opcode, data) | |
| except Exception as write_exception: | |
| if raise_exceptions: | |
| exception = RuntimeError("failed to write message") | |
| exception.__cause__ = write_exception | |
| exceptions.append(exception) | |
| else: | |
| websocket.logger.warning( | |
| "skipped broadcast: failed to write message: %s", | |
| traceback.format_exception_only(write_exception)[0].strip(), | |
| ) | |
| if raise_exceptions and exceptions: | |
| raise ExceptionGroup("skipped broadcast", exceptions) | |
| # Pretend that broadcast is actually defined in the server module. | |
| broadcast.__module__ = "websockets.legacy.server" | |