#usda 1.0 ( defaultPrim = "Brick" metersPerUnit = 1 upAxis = "Z" ) def Material "Brick" ( prepend apiSchemas = ["PhysicsMaterialAPI"] ) { float physics:density = 2400 float physics:dynamicFriction = 0.6 float physics:restitution = 0.1 float physics:staticFriction = 0.6 }