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7.59 kB
| // Input mesh | |
| Eigen::MatrixXd V; | |
| Eigen::MatrixXi F; | |
| // Face barycenters | |
| Eigen::MatrixXd B; | |
| // Scale for visualizing the fields | |
| double global_scale; | |
| // Input frame field constraints | |
| Eigen::VectorXi b; | |
| Eigen::MatrixXd bc1; | |
| Eigen::MatrixXd bc2; | |
| // Interpolated frame field | |
| Eigen::MatrixXd FF1, FF2; | |
| // Deformed mesh | |
| Eigen::MatrixXd V_deformed; | |
| Eigen::MatrixXd B_deformed; | |
| // Frame field on deformed | |
| Eigen::MatrixXd FF1_deformed; | |
| Eigen::MatrixXd FF2_deformed; | |
| // Cross field on deformed | |
| Eigen::MatrixXd X1_deformed; | |
| Eigen::MatrixXd X2_deformed; | |
| // Global parametrization | |
| Eigen::MatrixXd V_uv; | |
| Eigen::MatrixXi F_uv; | |
| // Create a texture that hides the integer translation in the parametrization | |
| void line_texture(Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_R, | |
| Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_G, | |
| Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> &texture_B) | |
| { | |
| unsigned size = 128; | |
| unsigned size2 = size/2; | |
| unsigned lineWidth = 3; | |
| texture_R.setConstant(size, size, 255); | |
| for (unsigned i=0; i<size; ++i) | |
| for (unsigned j=size2-lineWidth; j<=size2+lineWidth; ++j) | |
| texture_R(i,j) = 0; | |
| for (unsigned i=size2-lineWidth; i<=size2+lineWidth; ++i) | |
| for (unsigned j=0; j<size; ++j) | |
| texture_R(i,j) = 0; | |
| texture_G = texture_R; | |
| texture_B = texture_R; | |
| } | |
| bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int modifier) | |
| { | |
| using namespace std; | |
| using namespace Eigen; | |
| if (key <'1' || key >'6') | |
| return false; | |
| viewer.data().clear(); | |
| viewer.data().show_lines = false; | |
| viewer.data().show_texture = false; | |
| if (key == '1') | |
| { | |
| // Frame field constraints | |
| viewer.data().set_mesh(V, F); | |
| MatrixXd F1_t = MatrixXd::Zero(FF1.rows(),FF1.cols()); | |
| MatrixXd F2_t = MatrixXd::Zero(FF2.rows(),FF2.cols()); | |
| // Highlight in red the constrained faces | |
| MatrixXd C = MatrixXd::Constant(F.rows(),3,1); | |
| for (unsigned i=0; i<b.size();++i) | |
| { | |
| C.row(b(i)) << 1, 0, 0; | |
| F1_t.row(b(i)) = bc1.row(i); | |
| F2_t.row(b(i)) = bc2.row(i); | |
| } | |
| viewer.data().set_colors(C); | |
| MatrixXd C1,C2; | |
| VectorXd K1 = F1_t.rowwise().norm(); | |
| VectorXd K2 = F2_t.rowwise().norm(); | |
| igl::jet(K1,true,C1); | |
| igl::jet(K2,true,C2); | |
| viewer.data().add_edges(B - global_scale*F1_t, B + global_scale*F1_t ,C1); | |
| viewer.data().add_edges(B - global_scale*F2_t, B + global_scale*F2_t ,C2); | |
| } | |
| if (key == '2') | |
| { | |
| // Frame field | |
| viewer.data().set_mesh(V, F); | |
| MatrixXd C1,C2; | |
| VectorXd K1 = FF1.rowwise().norm(); | |
| VectorXd K2 = FF2.rowwise().norm(); | |
| igl::jet(K1,true,C1); | |
| igl::jet(K2,true,C2); | |
| viewer.data().add_edges(B - global_scale*FF1, B + global_scale*FF1 ,C1); | |
| viewer.data().add_edges(B - global_scale*FF2, B + global_scale*FF2 ,C2); | |
| // Highlight in red the constrained faces | |
| MatrixXd C = MatrixXd::Constant(F.rows(),3,1); | |
| for (unsigned i=0; i<b.size();++i) | |
| C.row(b(i)) << 1, 0, 0; | |
| viewer.data().set_colors(C); | |
| } | |
| if (key == '3') | |
| { | |
| // Deformed with frame field | |
| viewer.data().set_mesh(V_deformed, F); | |
| viewer.data().add_edges(B_deformed - global_scale*FF1_deformed, B_deformed + global_scale*FF1_deformed ,Eigen::RowVector3d(1,0,0)); | |
| viewer.data().add_edges(B_deformed - global_scale*FF2_deformed, B_deformed + global_scale*FF2_deformed ,Eigen::RowVector3d(0,0,1)); | |
| viewer.data().set_colors(RowVector3d(1,1,1)); | |
| } | |
| if (key == '4') | |
| { | |
| // Deformed with cross field | |
| viewer.data().set_mesh(V_deformed, F); | |
| viewer.data().add_edges(B_deformed - global_scale*X1_deformed, B_deformed + global_scale*X1_deformed ,Eigen::RowVector3d(0,0,1)); | |
| viewer.data().add_edges(B_deformed - global_scale*X2_deformed, B_deformed + global_scale*X2_deformed ,Eigen::RowVector3d(0,0,1)); | |
| viewer.data().set_colors(RowVector3d(1,1,1)); | |
| } | |
| if (key == '5') | |
| { | |
| // Deformed with quad texture | |
| viewer.data().set_mesh(V_deformed, F); | |
| viewer.data().set_uv(V_uv,F_uv); | |
| viewer.data().set_colors(RowVector3d(1,1,1)); | |
| viewer.data().show_texture = true; | |
| } | |
| if (key == '6') | |
| { | |
| // Deformed with quad texture | |
| viewer.data().set_mesh(V, F); | |
| viewer.data().set_uv(V_uv,F_uv); | |
| viewer.data().set_colors(RowVector3d(1,1,1)); | |
| viewer.data().show_texture = true; | |
| } | |
| // Replace the standard texture with an integer shift invariant texture | |
| Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> texture_R, texture_G, texture_B; | |
| line_texture(texture_R, texture_G, texture_B); | |
| viewer.data().set_texture(texture_R, texture_B, texture_G); | |
| viewer.core().align_camera_center(viewer.data().V,viewer.data().F); | |
| return false; | |
| } | |
| int main(int argc, char *argv[]) | |
| { | |
| using namespace Eigen; | |
| // Load a mesh in OBJ format | |
| igl::readOBJ(TUTORIAL_SHARED_PATH "/bumpy-cube.obj", V, F); | |
| // Compute face barycenters | |
| igl::barycenter(V, F, B); | |
| // Compute scale for visualizing fields | |
| global_scale = .2*igl::avg_edge_length(V, F); | |
| // Load constraints | |
| MatrixXd temp; | |
| igl::readDMAT(TUTORIAL_SHARED_PATH "/bumpy-cube.dmat",temp); | |
| b = temp.block(0,0,temp.rows(),1).cast<int>(); | |
| bc1 = temp.block(0,1,temp.rows(),3); | |
| bc2 = temp.block(0,4,temp.rows(),3); | |
| // Interpolate the frame field | |
| igl::copyleft::comiso::frame_field(V, F, b, bc1, bc2, FF1, FF2); | |
| // Deform the mesh to transform the frame field in a cross field | |
| igl::frame_field_deformer( | |
| V,F,FF1,FF2,V_deformed,FF1_deformed,FF2_deformed); | |
| // Compute face barycenters deformed mesh | |
| igl::barycenter(V_deformed, F, B_deformed); | |
| // Find the closest crossfield to the deformed frame field | |
| igl::frame_to_cross_field(V_deformed,F,FF1_deformed,FF2_deformed,X1_deformed); | |
| // Find a smooth crossfield that interpolates the deformed constraints | |
| MatrixXd bc_x(b.size(),3); | |
| for (unsigned i=0; i<b.size();++i) | |
| bc_x.row(i) = X1_deformed.row(b(i)); | |
| VectorXd S; | |
| igl::copyleft::comiso::nrosy( | |
| V, | |
| F, | |
| b, | |
| bc_x, | |
| VectorXi(), | |
| VectorXd(), | |
| MatrixXd(), | |
| 4, | |
| 0.5, | |
| X1_deformed, | |
| S); | |
| // The other representative of the cross field is simply rotated by 90 degrees | |
| MatrixXd B1,B2,B3; | |
| igl::local_basis(V_deformed,F,B1,B2,B3); | |
| X2_deformed = | |
| igl::rotate_vectors(X1_deformed, VectorXd::Constant(1,igl::PI/2), B1, B2); | |
| // Global seamless parametrization | |
| igl::copyleft::comiso::miq(V_deformed, | |
| F, | |
| X1_deformed, | |
| X2_deformed, | |
| V_uv, | |
| F_uv, | |
| 60.0, | |
| 5.0, | |
| false, | |
| 2); | |
| igl::opengl::glfw::Viewer viewer; | |
| // Plot the original mesh with a texture parametrization | |
| key_down(viewer,'6',0); | |
| // Launch the viewer | |
| viewer.callback_key_down = &key_down; | |
| viewer.launch(); | |
| } | |